Let's just make all the new roles DPS since clearly we don't have enough of them :P


Let's just make all the new roles DPS since clearly we don't have enough of them :P
4 man dungeons are 1 tank, 1 healer 2 dps, most 24 man allys have 12-15 dps, (actually it has not been 12 since LOA) 6 tank 6 healers, yea, the odds will always be heavy on dps because they are required in large numbers for most content and set ups, but people like a good selection, and want to see their old, favorite jobs in. i see nothing wrong with it, SE has been decent at keeping the balance in jobs list, so whatever dps they add, it will even out with new healer/tank later on.
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