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  1. #1
    Player
    DamianFatale's Avatar
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    May 2015
    Location
    Ishgard
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    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    The lore is easy to rewrite.
    (0)

  2. #2
    Player
    Cinno's Avatar
    Join Date
    Mar 2016
    Location
    Old Sharlayan
    Posts
    261
    Character
    Cinno Lerem
    World
    Lamia
    Main Class
    Viper Lv 100
    Quote Originally Posted by DamianFatale View Post
    The lore is easy to rewrite.
    If you're just going to rewrite the lore, whats the point of establishing it in the first place? It's there for a reason.

    On the topic of this thread, honestly Its fine the way it is... in fact i'd agree there's too many aetherytes. The final fantasy world feels so small because we never have to actually go in it.. We teleport to whatever town we need to go to, handle our business, then teleport to the next down and take care of stuff there.

    Honestly better suggestion, lets just get rid of all the areas as a whole. Just have the city states, and closed off towns we can teleport to. That's almost no different than what we have now.
    (4)

  3. #3
    Player
    Zojha's Avatar
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    Aug 2015
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    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Cinno View Post
    We teleport to whatever town we need to go to, handle our business, then teleport to the next down and take care of stuff there.
    And with flying, we just skip over the entire world, swoop down at the point where we need to handle our business, then take off and skip over the world again. That's no different from just teleporting straight to where we need to handle our business and teleporting away.

    And that wouldn't be so bad, if the world wasn't made to accommodate this. The huge areas of HW are a royal pain to traverse on foot because they're designed to just be skipped over.
    (0)

  4. #4
    Player
    Paladinleeds's Avatar
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    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zojha View Post
    And with flying, we just skip over the entire world, swoop down at the point where we need to handle our business, then take off and skip over the world again. That's no different from just teleporting straight to where we need to handle our business and teleporting away.

    And that wouldn't be so bad, if the world wasn't made to accommodate this. The huge areas of HW are a royal pain to traverse on foot because they're designed to just be skipped over.
    However, the difference I feel between flying and teleporting, is that with flying/flying chocobo porter, you still have to fly to the area, so the sense of the scale of the world isn't lost so much. I'd advocate for a lower ceiling so you can still see everything as you're flying about (even if you are able to skip it) doing your business, but I wouldn't advocate against removing flying. Like I said, in my eyes it at least mostly keeps the sense of the scale of the world, whereas teleporting in my eyes completely loses it. In my eyes there should only be aetherytes in the major cities. (as well as a couple of the smaller ones)

    - Ul'dah
    - Limsa
    - Gridania
    - Mor Dhona (needed for plot reasons)
    - Ishgard
    - Idyllshire (again I'd argue plot here, Rowena must have her aetheryte. If you look at the Mor Dhona area where Rowena lives, there's an aethernet shard behind her that you can't attune to)

    Each of the areas (except for maybe Mor Dhona given its size) should keep its aethernet shard network for us. In the major cities I'd say the aethernet shard network works for lore reasons.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  5. #5
    Player
    Paladinleeds's Avatar
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    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DamianFatale View Post
    The lore is easy to rewrite.
    It could be, but retconning will come with a heck of a backlash. I mean look at Sonic '06... ok admittedly it also got slammed for its gameplay (which I found no major faults with personally, but hey ho, that's just my experience), however it also got puked on over the fact it retconned every piece of Sonic lore that had been built up over the years. Even had the game been good gameplay wise people would still have slammed it over it retconning everything. Sure your sites like Metacritic might not give two hoots, but there'll be plenty of people reviewing who do take the lore into account. Then consider Sonic isn't even a story driven game, whereas Final Fantasy is. That'd create an even bigger backlash that I think would doom FFXIV.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

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