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  1. #1
    Player
    Nezerius's Avatar
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    Jan 2014
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    Gridania
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    1,714
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Fenral View Post
    Also, word is that Yoshida dropped the name Eureka in the keynote. That hurts a little, given my current expectation is that they will most likely bend over backwards to make sure it's completely unrelated to any prior FF3-derived content.
    They showed Eureka as the new exploration area in Stormblood



    I'd assume the Sea of Clouds background is a placeholder
    (1)

  2. #2
    Player
    Fenral's Avatar
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    Sep 2011
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    2,179
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nezerius View Post
    They showed Eureka as the new exploration area in Stormblood
    Exactly. It's neither MSQ nor raid-related, and thus has no narrative obligations to either (not that I expected the former). Great for new players who want to jump into the new expansion without feeling overwhelmed by past plot points, less great for the abused minority that wants certain unresolved plot threads pulled out of literal temporal stasis.
    (3)
    あっきれた。

  3. #3
    Player
    Ziegsy's Avatar
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    Oct 2014
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    Gridania
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    74
    Character
    Zieg Dantel
    World
    Jenova
    Main Class
    Conjurer Lv 70
    Gonna say 'Yda' Is a monk for a few reasons, you see her stance change a few times and the stance she uses is crane.
    Given we have opo opo- monkey
    Courel - tiger
    Raptor - dragon/snake its not a stretch to assume they are adding new stances, maybe colibri?

    And if it is Yda, shes already a pugilist so it leads that shed be a monk.

    I VERY much doubt its a dancer, If it is I will print out this post and eat it.
    (9)

  4. #4
    Player
    Nezerius's Avatar
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    Gridania
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    Rintha Elenah
    World
    Balmung
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    Lancer Lv 90
    Quote Originally Posted by Fenral View Post
    Exactly. It's neither MSQ nor raid-related, and thus has no narrative obligations to either (not that I expected the former). Great for new players who want to jump into the new expansion without feeling overwhelmed by past plot points, less great for the abused minority that wants certain unresolved plot threads pulled out of literal temporal stasis.
    Eureka in III was just an optional dungeon with the best gear in the game, it wasn't really tied to the story.
    Eureka in XIV is a forgotten place that was hinted at in the last CT cutscene, but wasn't really tied to the story of it.

    There weren't really any unresolved plot threads with Eureka, as Nero gave up on CT the moment he tossed that tracking thing away.
    (1)

  5. #5
    Player
    Fenral's Avatar
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    Sep 2011
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    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nezerius View Post
    There weren't really any unresolved plot threads with Eureka, as Nero gave up on CT the moment he tossed that tracking thing away.
    Eureka in FFIII was only entered through Syrcus Tower. Entering it in the same manner in FFXIV would be... difficult, and require undoing what the majority of players found to be a perfectly reasonable, if disposable, ending.

    HOWEVER

    This isn't the place for this discussion (which has been had), but there were (and still are) a mountain of unexplained inconsistencies and contradictions in the lore and otherwise (that people are sick of me talking about, but you can find with a forum search) that also put that "resolution" in a completely different light than what seems to have been intended.

    UNFORTUNATELY

    The manner in which they've chosen to announce Eureka suggests they've decided to just keep the name, and as Nero seems to have joined the Ironworks in throwing away an entire patch-cycle's worth of character building, CT is looking to simply be the story that FFXIV forgot.

    (But really I was hoping you'd figure out from my tone that I don't really want to talk about this. Alas, I was unable to restrain myself.)
    (0)
    あっきれた。

  6. #6
    Player
    Nezerius's Avatar
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    Gridania
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    Rintha Elenah
    World
    Balmung
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    Lancer Lv 90
    Quote Originally Posted by Fenral View Post
    The manner in which they've chosen to announce Eureka suggests they've decided to just keep the name, and as Nero seems to have joined the Ironworks in throwing away an entire patch-cycle's worth of character building, CT is looking to simply be the story that FFXIV forgot.
    Back when they initially talked about Eureka and its absence in the CT storyline, they said it was left out on purpose, and that they wanted to keep that for future content.

    While it's being shown as an exploration area similar to Diadem, we don't really know what they have planned for it. Diadem didn't have much of a backstory, because it didn't really have any structure to it. They said they've learned from the Diadem, and Eureka will likely have some structure to it, and with it, the possibility of story going into the place.

    I'm sure they'll explain how we get there, and why we're even going there.
    (1)

  7. #7
    Player
    LineageRazor's Avatar
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    Dec 2013
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    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Fenral View Post
    The manner in which they've chosen to announce Eureka suggests they've decided to just keep the name, and as Nero seems to have joined the Ironworks in throwing away an entire patch-cycle's worth of character building, CT is looking to simply be the story that FFXIV forgot.
    Honestly, I didn't feel by the end of Crystal Tower that Nero had changed his tune at all. His path aligned with ours for a while, that is all. He's still hellbent on proving himself the better engineer than Cid - and I could certainly see getting Omega up and running to be his next crazy plan to do so.
    (1)