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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Laerad3993 View Post
    So they're tying Relic to stuff like Odin...? Lol... I see. That should go over real well.
    Not necessarily. Participating in fighting against the 72man NMs will likely speed up the relic process but are unlikely to be required to complete it.
    (0)

  2. #2
    Player
    Dragoniks's Avatar
    Join Date
    Mar 2011
    Posts
    957
    Character
    Dem'uba Aura
    World
    Odin
    Main Class
    Thaumaturge Lv 86
    Quote Originally Posted by Ultimatecalibur View Post
    Not necessarily. Participating in fighting against the 72man NMs will likely speed up the relic process but are unlikely to be required to complete it.
    Speed up or not,
    Back to time with FF11 Notorious monsters lol

    18 ppl waiting 72 hours for a NM, kill it and .....
    cross finger for a drop (3% chance of drop) .....
    then roll and best luck to all ....

    No hell no, i prefer grinding fates or going back to dungeon level 15 100 times XD
    (5)
    "il peut arriver que les décisions de l’équipe de développement ne correspondent pas toujours exactement aux attentes des joueurs."

    Naoki_Yoshida

  3. #3
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Dragoniks View Post
    Speed up or not,
    Back to time with FF11 Notorious monsters lol

    18 ppl waiting 72 hours for a NM, kill it and .....
    cross finger for a drop (3% chance of drop) .....
    then roll and best luck to all ....

    No hell no, i prefer grinding fates or going back to dungeon level 15 100 times XD
    I mean, as it stands right now, even working full time I can complete each Relic step within 10 days tops, so I agree. I'd rather farm mind numbing content on my own time than have anything tied to a 72hr spawn a select group of people will zerg down and get, at hours I will likely be at work.
    (0)

  4. #4
    Player
    Atoli's Avatar
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    Jun 2011
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    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    NM spawns that will have up to 72 timers
    Quote Originally Posted by CUTS3R View Post
    Inb4 we will need 1 or more "rare" drops from each of those 72 hours pop NMs.
    Quote Originally Posted by Ultimatecalibur View Post
    Participating in fighting against the 72man NMs will likely speed up the relic process
    Wait WHAT xD Which is it. 72 timers? 72 hours? 72 players? xD
    (1)

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Atoli View Post
    Wait WHAT xD Which is it. 72 timers? 72 hours? 72 players? xD
    72 hours. Koji Fox only gave that as an example. I imagine spawn times will vary as will rewards.
    (0)

  6. #6
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Atoli View Post
    Wait WHAT xD Which is it. 72 timers? 72 hours? 72 players? xD
    Woops, that should be 72 hour timers.

    But I would not be surprised if the long spawn NM are tuned for 3 24 person alliances. Kinda like how the Brachiosaur in diadem is designed for that.
    (0)
    Last edited by Ultimatecalibur; 10-15-2016 at 05:50 AM.