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  1. #71
    Player
    Velisra's Avatar
    Join Date
    Jun 2015
    Posts
    293
    Character
    Te'mariel Fheydra
    World
    Rafflesia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Balipu View Post

    Central theme
    - 3.0 was going to be either about flying or swimming. Flying won, so swimming should come next.
    Oh heavens, please no...

    Edit: To everything else:

    Hell yes, take my money.
    (1)
    Last edited by Velisra; 10-15-2016 at 04:57 AM.

  2. #72
    Player
    Dragoniks's Avatar
    Join Date
    Mar 2011
    Posts
    957
    Character
    Dem'uba Aura
    World
    Odin
    Main Class
    Thaumaturge Lv 86
    Quote Originally Posted by Ultimatecalibur View Post
    Not necessarily. Participating in fighting against the 72man NMs will likely speed up the relic process but are unlikely to be required to complete it.
    Speed up or not,
    Back to time with FF11 Notorious monsters lol

    18 ppl waiting 72 hours for a NM, kill it and .....
    cross finger for a drop (3% chance of drop) .....
    then roll and best luck to all ....

    No hell no, i prefer grinding fates or going back to dungeon level 15 100 times XD
    (5)
    "il peut arriver que les décisions de l’équipe de développement ne correspondent pas toujours exactement aux attentes des joueurs."

    Naoki_Yoshida

  3. #73
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Dragoniks View Post
    Speed up or not,
    Back to time with FF11 Notorious monsters lol

    18 ppl waiting 72 hours for a NM, kill it and .....
    cross finger for a drop (3% chance of drop) .....
    then roll and best luck to all ....

    No hell no, i prefer grinding fates or going back to dungeon level 15 100 times XD
    I mean, as it stands right now, even working full time I can complete each Relic step within 10 days tops, so I agree. I'd rather farm mind numbing content on my own time than have anything tied to a 72hr spawn a select group of people will zerg down and get, at hours I will likely be at work.
    (0)

  4. #74
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Ultimatecalibur View Post
    NM spawns that will have up to 72 timers
    Quote Originally Posted by CUTS3R View Post
    Inb4 we will need 1 or more "rare" drops from each of those 72 hours pop NMs.
    Quote Originally Posted by Ultimatecalibur View Post
    Participating in fighting against the 72man NMs will likely speed up the relic process
    Wait WHAT xD Which is it. 72 timers? 72 hours? 72 players? xD
    (1)

  5. #75
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by AzraelX View Post
    LOL NICE connection you made with the yellow ranger pose to Dancer. What is the Dancer's weapon btw? A small dagger?
    Quote Originally Posted by Alberel View Post
    Traditionally it's daggers I believe, but FFXI allowed a few dual-wield options. Obviously in FFXIV it'll have to be something unique. I believe the popular suggestion was bladed fans. There are various weapons that would make sense for a dancing combat style though.
    Perhaps a hagoromo could be nice...

    (0)

  6. #76
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Atoli View Post
    Wait WHAT xD Which is it. 72 timers? 72 hours? 72 players? xD
    72 hours. Koji Fox only gave that as an example. I imagine spawn times will vary as will rewards.
    (0)

  7. #77
    Player
    Molic's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    232
    Character
    Molic Evac
    World
    Sargatanas
    Main Class
    Carpenter Lv 70
    Probably just be a much much harder 72 hour fate or hunt type thing where we can all zerg it down to get loot, since more than 18 people can attack a mob in this game.

    At most you will need to actual know the mechanics and come with a party to live, but if it's open world everyone is gonna have a chance at the loot. So really wouldn't worry about it. And we already have some fates that are 36-48 timers, odin/ultima/coregula. Not much difference
    (1)

  8. #78
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Balipu View Post
    not-cute races because japanese don't like em.
    Disappointing that they don't care about Western audiences enough to give us even one non-cute race.

    Interested in learning more about Ala Mhigo. That and the inventory expansion are pretty much the two things I'm looking forward to at this point.

    Oh and dropping PS3 support, as that means they won't have the stupid "not enough memory" excuse to fall back on.

    Quote Originally Posted by Ultimatecalibur View Post
    The Forbidden Land of Eureka is going to be a new full zone sized exploration venture area with NM spawns that will have up to 72 timers and will be tied to the new relic series.
    Ew? xD
    (2)
    Last edited by Naunet; 10-15-2016 at 05:50 AM.

  9. #79
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Atoli View Post
    Wait WHAT xD Which is it. 72 timers? 72 hours? 72 players? xD
    Woops, that should be 72 hour timers.

    But I would not be surprised if the long spawn NM are tuned for 3 24 person alliances. Kinda like how the Brachiosaur in diadem is designed for that.
    (0)
    Last edited by Ultimatecalibur; 10-15-2016 at 05:50 AM.

  10. #80
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    Woops, that should be 72 hour timers.

    But I would not be surprised if the long spawn NM are tuned for 3 24 person alliances. Kinda like how the Brachiosaur in diadem is designed for that.
    I keep seeing people saying this zone is akin to something from FFXI. I never played XI, were relics able to be completed without having to do this stuff?
    (0)

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