Its not like 72 hour stuff hasn't been done before in this game. S ranks and Odin/Behemoth have a cd around that time if I'm not mistaken.
Its not like 72 hour stuff hasn't been done before in this game. S ranks and Odin/Behemoth have a cd around that time if I'm not mistaken.
red monk girl is maybe Ida related,
Ida's father was resistance head officer, they fled from Ala Mhigo. So maybe they were separated from that girl during they flee. She is maybe head resistance or a chieftain resistance in Ala Migho side
"il peut arriver que les décisions de l’équipe de développement ne correspondent pas toujours exactement aux attentes des joueurs."
Naoki_Yoshida
I've only ever gotten to do Odin 4 times in 3 years. Mainly because nobody ever shouts it's up, or not enough are there to kill him. My concern is tying a Relic step to that formula.
Relics used to be pure masochism to get, but no, NM camping with ludicrous spawn times, abysmal drop rates, and competition between multiple alliances and RMT bots to get claim were not part of it.I keep seeing people saying this zone is akin to something from FFXI. I never played XI, were relics able to be completed without having to do this stuff?
Relics were a major pain in the ass. You went into zones called Dynamis which were alternate reality replicas of other zones, including the starter cities, but they took place in a reality where the evil forces had won the Great War. The zones were filled with beastmen. They were incredibly strong and most linkshells took a full alliance or more of 18 people in to topple the zone. It was instanced and there were various NMs which you could kill that would drop relic armor. Everything would also drop beastmen currency in values of 1 or rarely 100 and you needed an absolute metric ton of beastmen currency to build a relic. I know the last step alone required 10,000 or so and there were 4-5 steps if I remember right. You also had to get certain drops from high level spawned monsters in certain Dynamis zones. Most linkshells never built even 1 relic for anyone, while there are others which managed to build several for different people.
The payoff of all this, though, was that while a relic took literal years to acquire, they were the top of the top weapons for the better part of a decade (or longer if you continued to upgrade them). They radically changed the capabilities of some classes (for example Dark Knight was a heavy DPS with paper thin defense. Relic DRKs would tank high end encounters) and you would easily use a relic for several years without having to worry about any other weapons.
Not spawn times, but Abyssea did require the slaying of hundreds of NMs to get your Empyrean weapon.
Mythic also required you kill HNMs. Those were on a long spawn timer.
Last edited by MomomiMomi; 10-15-2016 at 06:23 AM.
I was addressing relics specifically. Mythic and Empyrean weapons are undoubtedly tougher to get.
Indeed, so because one audience doesn't care much no audience should get them? But it's not surprising really, they barely even listen to other audiences anyway; usually only bringing them up when they have something to sell them, or when to blame for certain stuff the listened to audience complains about.
Don't worry, a new limitation, restriction, issue, etc. will show up before long.
[as a promise to myself this shall be the only negative post I make today]
The Dancer in the Stormblood Trailer is Yda.![]()
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