Is sentinel II really "REQUIRE" to survive hellfire?
Is sentinel II really "REQUIRE" to survive hellfire?
Thanks for the testing greatly appreciated + 1 to you good sir.Ok, sorry peng for late posts but I can't post at work and we were into Ifrit so...
Last night I did these swaps:
+27 STR
+50 Crit Attack
-4 Attack
We started right away so I couldn't get a 2nd spear to test lots lower attack power but here's my notes:
-Crit Attack is NOT bonus damage to criticals. It is Critical Attack RATE... the materia is misleading... so there goes my idea of reaching 1100 Doomspikes because it was banking on that, oh well.
-4 attack lower (maybe 5 if I lost one off food) DID lower my top end Doomspikes by around 10. I no longer did upper 860s/lower 870s but mostly upper 850s/lower860s (862 high compared to 874 before) This is in line with my 1 attack = 2 damage on top end WS.
-27 STR did NOT increase top end damage, my theory about it I'll type after this. Most likely it increases bottom end damage (average damage) heres my screenshot of last night: http://img210.imageshack.us/img210/9...1010080221.png
As you see, me stacking on STR gave me a very high low doomspike end, and a very good average.
Theory about STR/ATK:
Attack raises top end spectrum, and STR raises bottom end of the spectrum.
Example, lets say the game RNG's every hit 1-10 at the start, if you averaged out 10 hits you would do 50 damage (10+9+8...)
Adding some STR would change the range to 3-10, with 10 hits you would average 58 damage, but your highest hit will still be 10.
Now lets do attack, lets say adding attack would change it to 1-12, and averaging the 10 hits would be maybe 55-60, and it will let you see a higher # (12) but you still will get the very small numbers.
Theoretically you could add enough STR to this to make the range 10-10, but I doubt they made that possible so its most likely they are on a curve. The more STR you add, the less valuable it becomes (lower rate as you progress) but as you add more attack it fixes the curve making STR more valuable again.
This also means that attack then raises BOTH the top and bottom ends. By raising the top and fixing the curve, your current STR becomes more valuable thus raising the bottom along with it.
This means Attack > STR but at some point STR > ATK. This makes it so neither is better all the time, but typically Attack should edge out STR.
Thats my theory of what I've seen so far, and obviously this is a very crude example in an attempt to explain it though maybe it will help you come up with a more correct version at some point in time and it only explains the relationship between str and atk ignoring all other factors.
Knowledge is power!
Grats guys and no one better tell me this method. I have my own and I don't want to know..lol.. More fun that way.![]()
This fight is amazingly hard I love it. Though must of the difficulty results in not being able to move when doing a weaponskill or casting and then having eruption explode you. ; ;
It is really just a waiting game. For DDs I find the best method is to just do light damage to ifrit and build my TP to 3000, then when the eruption happens I move out of the way and then buff up so i can immediately do a weaponskill once there is an opening. If invigorate is up and I am confident I can get the 3000 tp back within the next few seconds I will throw out another weapon skill. Doing this I can avoid eruption upwards of 90%, and the times I do get hit is when I am being stupid and trying to take a risk by throwing out that one last weapon skill when I know it could use eruption at any moment. Obviously this is much more difficult for mages, and it slows down damage quite a bit compared to just trying to burn it down as quickly as possible, but if everyone in the party is more than likely going to die trying to that damage then it doesnt matter all that much anyways.
Yeah we have it down to waiting for eruption although there are some slip ups sometimes lol. All in all I'm loving this, and can't wait for the next primal~
We're also able to get past hellfire, and we're getting better at grouping up after it happens now. Our best try was getting him to about 15%
Last edited by PrettyPrincess; 10-14-2011 at 05:19 AM.
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