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  1. #11
    Player
    Knives's Avatar
    Join Date
    Mar 2012
    Posts
    124
    Character
    Johnny Knives
    World
    Balmung
    Main Class
    Marauder Lv 50
    Idk they have the tidus outfit and his main thing was swimming. Odds are looking good imo.
    (0)

  2. #12
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Knives View Post
    Monk: Greased lightning applying a free sprint effect, touch of death and haymaker to be abilities with cooldowns off global, haymaker should also proc when blocking or parrying an attack.

    Warrior: berserk and thrill of battle should be cross class abilities.

    Paladin: should get cure and stoneskin innately. switch cnj sub for pgl. shield swipe should be a trait that has a chance to deal dmg to attacker on block.
    idk id much rather have cure replaced with something else for cross class tbh, we got physic as cross class and no healers need cure at all, which are the only jobs to need cnj besides pld, who has clemency now.
    (0)

  3. #13
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by bardaboo View Post
    I don't use wide volly. Quick nock uses less tp for the same potency. Sure you have to be closer to the mobs, but that's never really a problem.
    Can also just combine the two... When over 12y away from the target, the ability slot swaps to Wide Volley, increasing maximum range to 25y and giving it a new animation, but at the cost of 10 additional TP.
    (3)

  4. #14
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by bardaboo View Post
    I don't use wide volly. Quick nock uses less tp for the same potency. Sure you have to be closer to the mobs, but that's never really a problem.
    Heehee, it's completely unused in player rotations in general anyway, and it's really useful when your tank dies and the twenty-something mobs they had start chasing you. And, its animation is really cool too, but it ends up just sitting completely unused in most content. They would just need to rework the skill a bit, so it's acceptable.


    Quote Originally Posted by Slyqc View Post
    Exactly, plus does any bard really ever uses Shadowbind outside of PvP? Migth as well just put this skill as a PvP skill and give use Farshot instead.
    Another useless bard skill is Swiftsong, yeah use it in dungeon o/ but you still gonna have to wait for your tank sinceh e lose the song once he gets any mobs aggro. Yeah, use it in the open world area o/ oh wait, just take your mount or sprint you'll go way faster.

    That's three totally useless PvE skills that should be reworked.
    Totes... With Shadowbind: it was really useful against single enemy units before they seriously nerfed its single target PvE utility. And, swift-song is just irritating because you have to recast it every time you're attacked, and it would be so nice if it was just recasted after the encounter automatically.
    (0)

  5. #15
    Player
    LilLemay's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    158
    Character
    Emily Hunter
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Knives View Post
    Monk: Greased lightning applying a free sprint effect, touch of death and haymaker to be abilities with cooldowns off global, haymaker should also proc when blocking or parrying an attack.

    Warrior: berserk and thrill of battle should be cross class abilities.

    Paladin: should get cure and stoneskin innately. switch cnj sub for pgl. shield swipe should be a trait that has a chance to deal dmg to attacker on block.
    Those cross classes are ridiculous.. MRD/WAR has both of those because that's their theme, WAR is the huge hp pool/low defensive CD tank, the reactionary self healing tank that does a ton of dps, because lorewise they're akin to raging beasts. Giving that to another tank wouldn't really make sense.
    Besides I don't think you understand how insanely overpowered that would be on a paladin, tank-busters wouldn't apply to us anymore if we could get a warriors health pool with our defensive cooldowns

    Shield Swipe does do damage on a block though? I've seen shield swipe crit for 1k before for me.
    (1)

  6. #16
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    BRD: - WM charge sound, the "hisssss" sound is driving me nuts, get rid of it SE!
    - swiftsong? The song that increase move speed, remove it or make it more usefull.
    - heavy shot animation look ackward for me, your character just bend his/her back too much

    Maybe talent system like typical mmorpg standard? FF14 probably the only mmo where i see in endgame everyone feel look and play the same

    Non restricted glamour? I want my BRD to dress in heavy armor =/

    I wonder if we ever get "swimming" section? all that apartment/house and the sailorsuit and bikini is wasted without swimming lol , this game remind me of SWTOR where they cant put "swimming" because engine techinal problem.
    (1)

  7. #17
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    Quote Originally Posted by Shurrikhan View Post
    Can also just combine the two... When over 12y away from the target, the ability slot swaps to Wide Volley, increasing maximum range to 25y and giving it a new animation, but at the cost of 10 additional TP.
    Yeah. I actually did that after i made my post. I still am against macro usage, but this one is mostly harmless even though it does cast wide volly sometimes when it shouldn't.
    (0)

  8. #18
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Diverse ways to play every job class instead of a cookie cutter ST and AoE rotation.

    More then Tomestones and Tokens.

    Progressive Gear that doesn't get outdated every other patch.

    Interesting and fun content.

    A rework of the stat system so it is more then just Attack Power. Make physical and elemental resistances matter.
    (0)

  9. #19
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Samsta View Post
    I really hope they prune the skills in such a way that we don't have useless skills anymore. I like to play black mage and these useless skills bother me so much. A good example of this is freeze. It has too long of a cast time and being ground targeted is only a hinderance, it is an aoe utility skill that has no place in aoe rotation nor is it utilised almost anywhere. Then there are the thunder spells. Change the thunder spells so we actually use them in our rotation. Currently only thunder 1 is used as a filler spell and thunder spells are largely irrelevant.
    All Freeze needs IMO is a DoT or to be a DoT field, and it will instantly become usable again.
    (0)

  10. #20
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    Trying melee class and i could use this function.

    When you use a skill that require to be "flank" or "rear", i wish they have a notification or a sign that show you are indeed attacking from flank or rear, maybe a different damage number color? Or a word "rear" or "flank" beside the damage number? Or a sound effect?

    I play with average internet speed and with flying numbers off, so when i attack someone from flank, iam not even sure if it really flank or not. A small notice like above could really help a lot
    (1)

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