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  1. #1
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80

    Change I wish the most from 4.0

    I really hope they prune the skills in such a way that we don't have useless skills anymore. I like to play black mage and these useless skills bother me so much. A good example of this is freeze. It has too long of a cast time and being ground targeted is only a hinderance, it is an aoe utility skill that has no place in aoe rotation nor is it utilised almost anywhere. Then there are the thunder spells. Change the thunder spells so we actually use them in our rotation. Currently only thunder 1 is used as a filler spell and thunder spells are largely irrelevant.

    I am sure there are many more but those are my biggest problems with blm. What is the point of having spells that you never use?
    (1)

  2. #2
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    mass pvp?..

    i'll never went in ff pvp but in other mmo pvps - mass freeze spells are very handy.
    in ragnarok online f.e it's the blm go to skill for entrance def in war of emperium or mob control.

    just a thought but like i said i never tried serious pvp in Eorzea


    Cheers
    Yuni
    (0)

  3. #3
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Neela View Post
    mass pvp?..

    i'll never went in ff pvp but in other mmo pvps - mass freeze spells are very handy.
    in ragnarok online f.e it's the blm go to skill for entrance def in war of emperium or mob control.

    just a thought but like i said i never tried serious pvp in Eorzea


    Cheers
    Yuni
    In my experience it's too hard to hit the freeze without swiftcast, and you also have blizzard 2 which also binds and you mostly want to bind people that are attacking you. Freeze is too hard to use effectively in pvp.
    (0)

  4. #4
    Player
    NoelNoel's Avatar
    Join Date
    Apr 2012
    Posts
    78
    Character
    N'oeru Harun
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    BLM's skills are all useful somewhere, and if you don't do PvP, where freeze becomes absolutely needed, just remove it from your bar and forget about it.
    Quote Originally Posted by Samsta View Post
    In my experience it's too hard to hit the freeze without swiftcast, and you also have blizzard 2 which also binds and you mostly want to bind people that are attacking you. Freeze is too hard to use effectively in pvp.
    Because if you keep trying to hardcast it or swiftcast it you are doing it wrong, you should cast it from astral fire III, preferrably with a fire proc waiting, to go back to AF3 asap after freeze.
    You probably play BLM wrong in general, thunder I is used as a filler but if you skip thundercloud procs all the time you are literally not using the strongest spell in the game (beats fire IV potency by about 200) and on a side not the strongest attack in the game in general.
    All jobs have 2 or 3 skills that are useless in PVE; tri-bind, one ilm punch, leg/foot graze, etc, and become useful in PVP.
    (2)
    Last edited by NoelNoel; 10-07-2016 at 05:53 PM.

  5. #5
    Player
    Samsta's Avatar
    Join Date
    Dec 2013
    Posts
    331
    Character
    Amael Yuki
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NoelNoel View Post
    BLM's skills are all useful somewhere, and if you don't do PvP, where freeze becomes absolutely needed, just remove it from your bar and forget about it.

    Because if you keep trying to hardcast it or swiftcast it you are doing it wrong, you should cast it from astral fire III, preferrably with a fire proc waiting, to go back to AF3 asap after freeze.
    You probably play BLM wrong in general, thunder I is used as a filler but if you skip thundercloud procs all the time you are literally not using the strongest spell in the game (beats fire IV potency by about 200) and on a side not the strongest attack in the game in general.
    All jobs have 2 or 3 skills that are useless in PVE; tri-bind, one ilm punch, leg/foot graze, etc, and become useful in PVP.
    I am using thundercloud procs, but sometimes they don't proc and the only presence thunder spells have in our rotation is thunder 1 as a filler spell, I just wish they would be represented more like they were in 2.0. When it comes to freeze, yeah, I don't pvp too much so I might be wrong about that, I guess I just wish we would have frost spells in our aoe rotation and freeze would fit that niche perfectly if it were a little different. I just think it's a waste for it to be only useful in pvp.
    (0)

  6. #6
    Player
    White_Wolf_X's Avatar
    Join Date
    Aug 2013
    Posts
    619
    Character
    Fang Wolfheart
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Bards: The wanderer's Minuet charge up sound ( every time you use a skill ) removed or able to mute that one only ... is driving me nuts
    (2)
    Last edited by White_Wolf_X; 10-08-2016 at 02:50 AM.

  7. #7
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    More traits, less clutter, skills that replace other skills at certain levels (like, quick knock becoming wide volley at lv50), skills becoming traits, skill pruning, shadow bind becoming useful again, and smaller rotations.
    (2)

  8. #8
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    Quote Originally Posted by MPNZ View Post
    More traits, less clutter, skills that replace other skills at certain levels (like, quick knock becoming wide volley at lv50), skills becoming traits, skill pruning, shadow bind becoming useful again, and smaller rotations.
    I don't use wide volly. Quick nock uses less tp for the same potency. Sure you have to be closer to the mobs, but that's never really a problem.
    (4)

  9. #9
    Player
    Slyqc's Avatar
    Join Date
    Apr 2015
    Posts
    56
    Character
    Sly Hawkeye
    World
    Famfrit
    Main Class
    Bard Lv 60
    Quote Originally Posted by bardaboo View Post
    I don't use wide volly. Quick nock uses less tp for the same potency. Sure you have to be closer to the mobs, but that's never really a problem.

    Exactly, plus does any bard really ever uses Shadowbind outside of PvP? Migth as well just put this skill as a PvP skill and give use Farshot instead.
    Another useless bard skill is Swiftsong, yeah use it in dungeon o/ but you still gonna have to wait for your tank sinceh e lose the song once he gets any mobs aggro. Yeah, use it in the open world area o/ oh wait, jsut take your mount or sprint you'll go way faster.

    That's three totally useless PvE skills that should be reworked.

    As for me what I'd liek to see in 4.0 is basically a new way to travel, 3.0 gave us flying, I'd love to be able to swim in 4.0, completely underwater content with swimming mounts. Fighting in a way that not only do you have to care about the X and Y axis but also the Z. That would be awesome, but maybe too much to hope for.
    (0)

  10. #10
    Player
    Knives's Avatar
    Join Date
    Mar 2012
    Posts
    124
    Character
    Johnny Knives
    World
    Balmung
    Main Class
    Marauder Lv 50

    Job Changes I would like to see in 4.0

    Monk: Greased lightning applying a free sprint effect, touch of death and haymaker to be abilities with cooldowns off global, haymaker should also proc when blocking or parrying an attack.

    Warrior: berserk and thrill of battle should be cross class abilities.

    Paladin: should get cure and stoneskin innately. switch cnj sub for pgl. shield swipe should be a trait that has a chance to deal dmg to attacker on block.
    (0)

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