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  1. #51
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    It's petty to argue about what exactly the issue is, whether you think your 16-core triple-GPU computer with a dedicated OC-48 connection is immune from it or not. The fact is this problem doesn't happen in WoW, where this style of fight was popularized. There's no reason for it to have to happen in FF14. Also on top of lag issues and animation lock there's a separate issue involving the lava pool hitboxes. You can be outside the pool the entire time, thus not having to deal with lag at all, but still end up getting hit because the hitboxes aren't lining up quite right.
    (4)

  2. #52
    Player
    Join Date
    Aug 2011
    Posts
    200
    But everyone can agree that the fight is fun right?

    Yes?

    ok...then no need for this thread.
    (1)

  3. #53
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    Most demanding group fight I've had since first dealing with Ultima from FFXI, this fight is exactly the type of encounter I hoped we'd see when ffxiv released.

    A fight that forces you to constantly be on your toes, a fight where the boss moves around A LOT. A 5 phase fight with alternative strategies and ways to deal with his dmg. Arc doesn't take aoe but plume will rape you if your animation locked way outside his aoe range. This is not your avg tank and spank.
    (0)
    Last edited by tachikoma; 10-13-2011 at 10:50 PM.

  4. #54
    Player
    ViciousValentine's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    76
    Character
    Vicious Valentine
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MrLion View Post
    But everyone can agree that the fight is fun right?

    Yes?

    ok...then no need for this thread.
    The fight is fun...but is can be very painful due to server issues....there are very frustrating moments when you die because you need to heal the tank and become stuck in animation. I understand this makes the game harder but i doubt it is intended.
    (2)

  5. #55
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    Quote Originally Posted by ViciousValentine View Post
    The fight is fun...but is can be very painful due to server issues....there are very frustrating moments when you die because you need to heal the tank and become stuck in animation. I understand this makes the game harder but i doubt it is intended.
    I had this same mentality at first but there are lots of opportunities to heal w/o getting in trouble especially during dash phases.
    (0)

  6. #56
    Player
    ViciousValentine's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    76
    Character
    Vicious Valentine
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by tachikoma View Post
    I had this same mentality at first but there are lots of opportunities to heal w/o getting in trouble especially during dash phases.
    Yes and I agree with you, its all about placement and timing of heals. But i still dont think the devs made the fight to be so particular. I mean never know but I still think the randomless of getting hit effects you every now and again. Overall the fight is very much doable, im just guessing its easier for the Japanese with smaller ping.
    (0)

  7. #57
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    It always makes me laugh how people try to defend the games clunky controls and lock out animations and say it adds to the difficulty, well duh.

    Simple truth is they can't leave it as it is, especially if they want this game to be successful with the casual community.

    Im sure Yoshi-p is aware of the situation and has plans in motion to solve this issue, its just guna take time.

    that being said there is no getting away from the extra latency created by servers being on the other side of the world.
    (7)
    Last edited by Jinko; 10-13-2011 at 11:33 PM.

  8. #58
    Player
    Finuve's Avatar
    Join Date
    Jul 2011
    Posts
    89
    Character
    Ikara Dakra
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    anyone else just really hate the concept of dodge mechanic fights in MMOs? I like them in my devil may cry's but not here...oh well I'll try the fight out eventually so I can get a pair of those ugly ass claws
    (2)

  9. #59
    Player
    ViciousValentine's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    76
    Character
    Vicious Valentine
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Finuve View Post
    anyone else just really hate the concept of dodge mechanic fights in MMOs? I like them in my devil may cry's but not here...oh well I'll try the fight out eventually so I can get a pair of those ugly ass claws
    I like them when they work.
    (1)

  10. #60
    Player
    Medura's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    I never said that the server lag wasn't in the picture :/ buti myself have yet to experience it in that battle. Also, who says a person cant have multiple characters? ..
    (0)

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