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  1. #11
    Player
    Fjaere's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    131
    Character
    Finn Glesnes
    World
    Omega
    Main Class
    Summoner Lv 70
    I think they just need to edit Benediction so it restores all MP/TP and removes weakness.

    That would give WHM more utility befitting its style.
    (7)

  2. #12
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Fjaere View Post
    I think they just need to edit Benediction so it restores all MP/TP and removes weakness.

    That would give WHM more utility befitting its style.
    I think that would be a pretty great idea. Benediction is already iconic for being the omega heal, but giving it TP/MP utility especially, gives it so many options.

    Imagine Ben-ing a war during a trash pack, keeping you DPSing and his low TP refreshed or Ben-ing yourself to keep up after 3 raises or even more so on your cohealer who just died and desperately needs an mp pick me up.

    It would be balanced by its own utility and it's 5 minute CD. It would definitely close the gap between the Iconic ability of the other "simple" job of paladin's hallowed ground or SCHs MP management.

    It also gives WHM a chance to off heal, by giving a much needed MP option in Noct AST + WHM comps.
    (2)
    Last edited by Rawrz; 10-08-2016 at 01:47 AM.

  3. #13
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Fjaere View Post
    I think they just need to edit Benediction so it restores all MP/TP and removes weakness.

    That would give WHM more utility befitting its style.
    That would actually be a really cool idea. It would also help for casual players a lot since WHM is currently the worst healer when being picked up off the floor.
    (1)

  4. #14
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    If so, benediction needs to be a one hour CD. Haha seriously why not but only under some conditions... Like only if the target is under 50% HP, then yes it will also give back his MP.
    Even if whm is a pure healer, he needs to get a tactical gameplay ^^
    (0)

  5. #15
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    yeah ast is just in the good hot seat atm, we all know theyre probably just spotting it off till 4.0 at this rate, personally i feel like it could have been fine from the begining even with lower potencies, if it could switch stances(stack regens and shields) on a medium cool down or something, freeky in battle. Well the enmity buff with lumineferous was well needed as well(turns out machine gunning lower potency heals brings alot of enmity with it)

    but i digress. For the hopeful healers, this could be a good sign they shifted the attention on ast, probably gonna introduce a new healer cause of this bizarre decision to shift ast to one side and not try to make it good on both sides.

    on a side note i dont think losing proshell was bad, but graniteskin could have remained personally, itd give whm a sort of edge on the only shielding they can do besides untraited E4E, btw whm dont forget, ast doesnt have access to that or virus at all.
    (0)
    Last edited by ADVSS; 10-08-2016 at 08:08 PM.

  6. #16
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    I think the devs were right about Graniteskin personally. The issue is that the replacement trait was just garbage, they should have buffed something else.

    I'm loving the Benediction idea. You can only really use it once or twice in a fight anyway, so it'd hardly be broken. And it would add a bit more skill to the ability other than *use it on someone dying and watch them die because lol animations.*

    Personally I would have loved for healers to get some utility removed and for SE to actually make BRD and MCH less DPS oriented and give them pretty much all of the support moves. But I feel like it's a little too late and they'll never put in that much work to add a fourth role.
    (2)

  7. #17
    Player Rennies's Avatar
    Join Date
    Feb 2016
    Location
    Limmies
    Posts
    611
    Character
    Keisero Starborn
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Kabzy View Post
    I think the devs were right about Graniteskin personally. The issue is that the replacement trait was just garbage, they should have buffed something else.

    I'm loving the Benediction idea. You can only really use it once or twice in a fight anyway, so it'd hardly be broken. And it would add a bit more skill to the ability other than *use it on someone dying and watch them die because lol animations.*

    Personally I would have loved for healers to get some utility removed and for SE to actually make BRD and MCH less DPS oriented and give them pretty much all of the support moves. But I feel like it's a little too late and they'll never put in that much work to add a fourth role.
    Astro's utility is the main reason to even play the job. .-.
    (0)

  8. #18
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rennies View Post
    Astro's utility is the main reason to even play the job. .-.
    Synastry. ,-,
    (2)

  9. #19
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Easy fix for white Mage is to simply buff their heals to the same potency as ast, and give their cleric stance a trait so that it transforms x% damage into a heal for the target with the lowest HP. And yes I know whm would have more potency thanks to mind raid bonus so just make ast bonus based on stance and voila problem fixed. Whm has their unique utility DPS while ast has their cards
    (0)

  10. #20
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Brightshadow View Post
    Easy fix for white Mage is to simply buff their heals to the same potency as ast, and give their cleric stance a trait so that it transforms x% damage into a heal for the target with the lowest HP. And yes I know whm would have more potency thanks to mind raid bonus so just make ast bonus based on stance and voila problem fixed. Whm has their unique utility DPS while ast has their cards
    Whn struggles for off heal mp, not dps.
    (1)

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