Replies below:
This is true, but is going to be revamped
SE has stated several times that this is being worked onThere is no mail delivery system.
SE has also acknowledged this issue. Sounds like they are starting to work on it!LS Administration UI is non existant, in fact, the entire LS menu has no information at all (Location, Player level, Class, etc)
This is also being added...Drag and drop doesn't exist.
This was more of a problem pre-1.19 especially because of aetherytes and nodes being interact only.Very few world objects can be interacted with with the mouse.
There seems to be a large misconception about this within the community. While this was the norm back in beta, I have not experienced this in nearly 10 months. Now, I have done some testing on this, computers that barely meet the minimum requirements will have strange lag issues, computers that exceed those requirements do not have the issue.When selling/buying/or exchanging an item to retainers there is a 2-3 second lag that confirms you purchased something.
There are several fallacies to this point. If you are using macros you can specify whether to use AOE and which target without it requiring a sub target or extra UI prompting. Also using the aoe command will allow you to toggle the UI element I believe.When casting a spell, you need to target an enemy, hit your spell keybind, then choose AOE or Non AOE, then confirm your target again (even though you're already targeting it) with enter.
Macro speed for equipment and action swaps does suck. But that is not a UI issue as it is an optimization issue.Macros take literally 30 seconds to a minute to fully execute.
This is in the works too.Multiple action bars are not shown on the screen, making it difficult to select spells in time intensive situations becuase you have to toggle to another bar. There should be multiple action bars shown on the UI at all times.
Again that is patently false. This is an old throw back from beta when there were debug traps in the game engine. The only effective way to debug any issue in a client-server environment like this is to return the data to the servers for evaluation. This is what was causing beta era UI lag.And the biggest reason why the UI sucks, is because it is primarily server side, not client side.
Are you going to make claims that the UI also sucks because of no hardware mouse? LOL


Reply With Quote

