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  1. #81
    Player
    Synfrag's Avatar
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    Jun 2011
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    Ul'Dah
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    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Reading MMORPG.com will rot your brain.

    FFXIV really should be in a different class than an MMO. MMOLS (Massively Multiplayer Online Life Simulator)? Yes it's still broken and yes it's still a grind but I think the market is largely divided. Most of the MMO market wants WoW 2.0 but I think a lot of us want something more . More realistic, challenging and yes even a bit of a grind.

    FFXIV is not meant for people that use terms like toon and guilded and that have to abbreviate everything because they can't spell the name of the instance/dungeon and are only capable of performing an action when some add-on flashes what to do.
    (1)

  2. #82
    Player Andrien's Avatar
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    Mar 2011
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    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    it looked more like a first impression, and a noob. :P
    (0)

  3. #83
    Player
    Join Date
    Jul 2011
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    374
    Quote Originally Posted by Velhart View Post
    In FFXIV, you went to an NPC, grabbed quests, did the quests, and got EXP/currency.

    WoW, you went to an NPC, grabbed quests, did the quests, and got EXP/currency.

    You did not do anything beyond that.

    Like Jennestia said, just a different coat of paint. The main problem with FFXIV at the time was limiting how much you could play.
    Or you could have gone to a dungeon ? or you could have PVP ? or you could have dueled ? Fact is because it is a fact, that vanilla wow has more content in it's first 20 levels than FFXIV has currently, wish is sad by any standard
    (1)

  4. #84
    Player
    Velhart's Avatar
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    Mar 2011
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    Ul'Dah
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    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by XxOstiaxX View Post
    Or you could have gone to a dungeon ? or you could have PVP ? or you could have dueled ? Fact is because it is a fact, that vanilla wow has more content in it's first 20 levels than FFXIV has currently, wish is sad by any standard
    Really? I see a lv.15 dungeon, I see Behest, I see storyline missions, I see side quests, I see guildleves. This is not a PvP game and will not focus on that. Most we will get is a coliseum. Final Fantasy will always be PvE style game.

    Saying there isn't beginning content is pretty ignorant on your part. It sounds more like you don't like it, so you don't count it as content.
    (0)

  5. #85
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by XxOstiaxX View Post
    Or you could have gone to a dungeon ? or you could have PVP ? or you could have dueled ? Fact is because it is a fact, that vanilla wow has more content in it's first 20 levels than FFXIV has currently, wish is sad by any standard
    PvP isn't content. It's a combat system. You could go to dungeons in FFXIV as well, you could also do a main storyline quest as well as class quests for each classes currently in-game.

    Oh, you also forgot that most of vanilla WoW's "content" were indeed the various interpretation of kill quests with the occasional interactive quest, which again you can't really call content unless people admit Guildleves are indeed content, which there's quite a bit of them.

    There's a reason people consider WoW's first and second expansion when the game actually "began" and why they considered vanilla WoW "horrible", even beyond the glaring balancing issues. (Yes, I've actually played WoW.)
    (0)

  6. #86
    Player

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    Oct 2011
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    Quote Originally Posted by Xatsh View Post
    MMORPG needs to just stop posting reviews they are biased to the point of stupidity atm.

    The game is not ready to be released there is no doubting that so a low score is merited, but a score in the low 50s still is sorta absurd as the game is no longer that bad.

    Compounded with the fact they are dwelling on 12month old content which is no even the focus in the game anymore, failed to list any additions to the game, failed to mention endgame, failed to mention changes in leveling, failed to mention materia, no real mention of the companys, etc shows they did not do a review of this game at all.

    They told someone who hates the game to review a game that is labeled "The worst mmo ever made", the game is still not as "Good as WoW" so there for it gets slammed.

    All in all the review is biased and has no true merit for someone looking at this game for the first time.

    It is just going to be awesome when a game with a score of 58/100 outlives both ToR and Rift and other wow clones in the end which got/will get scores above 85. I think a 60 would be equivalent to a score of 96/100 with mmorpg.

    All in all they need to say the game is still not done being redesigned, post the changes, future changes in the works, major issues that still exist, then make thier I would not play this game yet statments. Not "hey they game sucked at launch... why the @@@@ are you still even looking at it Bioware is releasing something soon."

    saying the game sucks with no backing to why and no mention of improvement, is just proving that site has little to no merit on their reviews.
    Talk about bias. Did you even read the article? No backing? No mention of improvement? They said the game was improving in the first two paragraphs and the entire article is it's impression . Oh and this isn't a review, if you didn't bother with reading the title. It reads "Final Fantasy XIV: 1.19 Patch Impressions". The score is based on the actual review. Considering the state of the game at release, I think it was generous.

    They didn't mention all the crap because the article isn't an indepth analysis of the game or even the patch. It's the writer playing the game after the patch I.E. his experience. Not that any of that is worth mentioning, considering it's mostly stuff most games have on release anyway. The only things I can think of that most games don't already have is the experience chain system, which isn't very impressive because it just an experience reward for grinding harder, and the caravan thing, which actually sounds pretty cool. Materia system is just a just a convoluted socket system that gives boring stat boost (instead of something cool like making your weapon shoot fire or something a little more exciting than +10 str). Grand Companies? Factions with faction quests and faction rewards. Yawn.

    The reason why a World of Warcraft clone like Rift gets high reviews isn't because it's World of Warcraft. Rift is possibly the most well made mmo on release date. FFXIV out living it is unlikely seeing it had 4 major content updates (each coupled with new features and world events for all levels of characters) at its 6 month mark.

    The worst mmo ever made is APB. The company went bankrupt a year after it was released. Just sayin'.

    That being said, I actually like FFXIV and this patch. I prefer it's gameplay and control scheme. It seems promote strategy more so than World of Warcraft's (and friends') "run circles around your opponent so he can't faceroll all 50 of his hotkeys/macros" or "Just hit all of your aoe hotkeys" gameplay model. Unfortunately, there's so much wrong with it and it doesn't help that I haven't found anyone to play with since I recently started playing again.


    Oh and why do you guys care so much about what a reviewer says if you already play the game? You're afraid that he's gonna scare off any new players? I think ffxiv's bad release took care of that.
    (1)
    Last edited by ddc; 10-13-2011 at 10:24 AM.

  7. #87
    Player
    Pyrix's Avatar
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    Apr 2011
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    Ul'dah
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    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Conjurer Lv 100
    This article is pretty much spot on. More or less.

    I agree with DDC, first post person.
    (0)

  8. #88
    Player
    zaviermhigo's Avatar
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    Mar 2011
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    Uldah
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    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    The article overall isn't bad but here are my main problems with it.

    - Small but effective changes, but why this took a year to implement is beyond me.
    okay way to sound like every other tard who doesn't know about the dev swap and how they had to reorganize how new content was changed, while also fixing bugs and such that accompany other patches, the battle system alone was enough for them to push back chocobos in my opinion. He just sounds ignorant of the actual process of making XIV, if you're going to put Western concepts of when content should be done that's fine, but do it after the game has reached a stable point.

    -"Patch 1.19 is a good thing for Final Fantasy XIV, almost a great thing, but the problems still remain that make this one of the most frustrating and annoying MMORPGs on the market. A number of tutorial pop-ups have been added, but the starting experience is still as ill-explained and hard to grapple with as ever. The ever-horrible UI still feels cumbersome, and while some of the lag has disappeared, navigating it is still an un-enjoyable experience. While ever this interface remains, the game is carrying around dead weight, and clubbing to death the hopes of anyone that wishes to get near to loving the game. It is just that bad. Square, kill it, burn it, forget about it, and rebuild - it isn't inventive, it isn't easy, and it is definitely is harming your game."
    Over dramatic, if you hate the UI, you hate the UI. Personally I thought it was a good mix between the current UI's of lame mmos, and XI's UI which I love, but see how opinion is in my statement? Yeah liking or not liking a UI isn't a matter of "i hate this UI and so does everyone else", that guy hates the UI, he probably likes the Western Wow clone UI model, some of us hate it (wow didn't invent it but it is most notable)

    -. Couple this with the world’s slowest combat system and things look bleak. The developers have yet to really make the tools of advancement engaging, fighting a small sheep will see you prod and punch impotently for a minute before it finally submits to your will, and the mini-games which envelop gathering are almost forms of torture.
    Again just pure opinion, not even trying to give and unbiased view. Some people who didn't grow up playing WoW and more modern mmos wanted the combat to slow down, if you didn't like that they made it slower this game is not for you. This guy assumes there's a standard of mmos, not that there are multiple genres in mmos, and that he's not the guy for this one.


    Everything else he said I agree with but, a review is opinion but to some levels, but that opinion shouldn't be based on unfair standards. FF is not a western mmo, they tried making it one, that failed and now we are Easternizing/Modernizing at the same time. Modernizing doesn't mean selling out to the over popular standards of WoW, that game just rip offed every aspect it thought was quick easy and sellable and put it in their game, and made a basic hotbar that had been around since the invention of graphical rpgs more accessible to people. Games don't have to be accessible to people, devs have the right to develop a game however they want and take a risk on sells. Demon souls/Dark Souls is always going to be hard, there's criers sayin "make it have an easy mode, sorry I'm not a GOD and I can't play you're GREAT GAME", well to us it is a great game, and they make it one way, and there's no easy mode so you can't play and that's fine, because they didn't care about that easy mode guys sells, if they did they just would of made Super Mario Bros II USA again. Its the same thing with XIV, they realized they can't capture EVERYONE, so they're aren't trying anymore, and I think that's good, they need to first nurture the base they have, and we need to work on attracting more like minded people to the game.
    (1)

  9. #89
    Player
    Tyro's Avatar
    Join Date
    Jul 2011
    Posts
    85
    Character
    Tyro Liadon
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    He hasn't played the game... No reason to listen to him
    (0)

  10. #90
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    I'm sorry, I am failing to see what makes the UI the "pink elephant in the room". Its hardly horrible and I personally thought and still think the slide-out aspect of it is nice. If you're going to include crafting as part of the "UI" then well ehhhh.
    (2)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

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