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  1. #141
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Viridiana_Sovari View Post
    wow.
    They knew all about this from beta and alpha feedback, they simply didn't cared as usual.
    As for the difficulty of this tier you and the others are simply forgetting that 8 ppl are required to raid and as many others have said raid scene on this game is not healthy atm so the devs decided to make things easier, keep also in mind that usually even in wow 3/4 of a raid is usually beaten in about a day or two and usually only the end boss (or bosses) live much longer because of gear gate, dps check (or outright unkillable in some cases).
    (0)

  2. #142
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    The skilled raid players will never like participating in dumbed down content or love the impermanence of gear. Yoshi wants more people raiding. Raiding at the core is not designed to be a place for people who want to do content without hassles, drama, or queues due to needing 8-24 players to progress. Add to that some of this content is brain melting hard for someone who doesn't study and practice the game like a job due to rotations and mechanics that require absolute attention, not referring to the creator as I haven't done it.

    Raids don't interest me at all in this game. I'd prefer these savage lovers get their wish and let me have some public version or easier version with lighter demands on statics and perfect execution. I feel there should be more solo/low man endgame content for people who do not like raiding instead of trying to shoehorn or coax them into raids.
    (3)
    Last edited by Sandpark; 10-04-2016 at 07:45 AM.

  3. #143
    Player
    Centershock's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Yuji Kiritani
    World
    Mateus
    Main Class
    Ninja Lv 100
    I wonder how many more of these threads will be made. It's like these people either have reading comprehension problems or things they're told go in one ear and out the other. But please, continue to request more cheese with the whine. I'm sure doing that will magically make the raid scene in this game better.

    On a more serious note, I am quite happy and content with this 2-tier system of Normal and Savage. If Savage is as easy as people are whining about it, maybe I can give it a go and even try and get my FC to come with me to try this. Go figure a casual player do raid content. Whoda thunk?
    (4)

  4. 10-04-2016 07:43 AM

  5. #144
    Player
    Viridiana_Sovari's Avatar
    Join Date
    Oct 2013
    Posts
    65
    Character
    Veroth Ursuul
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Rikku1987 View Post
    hint: post small text, press edit, paste full text > voila no restriction
    Thanks! I will remember this in the future.
    (1)

  6. #145
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SumoSamurai View Post
    I will agree with this. I'm all for making a three tier system. I talked about it in another thread about it but if they can't make a three tier system right away I think making Normal and Hard mode at first then implementing Savage in catch up patch might be a way to go. Then again it would probably cut development time on the next raid tier which seems to be taking all of their time to begin with. All I know is this seems to be the solution. Unfortunately I would hate to see discrimination with the loot and rewards. I'm all for vanity with Savage and best gear from Hard. Though I'm sure most people would disagree with me. This is just my opinion. However, from a stand point of looking over all. It seems the three tier system for raiding is the best solution to this issue.
    Since they said it takes 6 months just to make a gear set for all races. I would probably say that in Normal you would have some generic looking dungeon armor that has at least a decent ilvl to get you going. Have Hard mode drop the raid gear, and then have Savage drop the dyable variation of the Hard mode gear.

    Would be nice if high level players actually looked high level. Right now there is nothing to show off besides the AS12 weapons.

    On another note. Adding achievements to Hard mode would increase difficulty itself. Easier to beat it normally, but to get the achievement, you would have to pull off something very hard that you normally wouldn't do. Like for example "Beat Rafflesia while he has 8 stacks on him." Maybe a bad one, just giving an example though. Increases the difficulty and takes gear scale into consideration with SE having to do minimal work and we get rewarded and something to show off like titles or minions. Also make it you can only get these achievements on ilvl sync to make sure they are always worth something.
    (3)
    Last edited by Velhart; 10-04-2016 at 07:53 AM.

  7. #146
    Player
    Viridiana_Sovari's Avatar
    Join Date
    Oct 2013
    Posts
    65
    Character
    Veroth Ursuul
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Remedi View Post
    They knew all about this from beta and alpha feedback, they simply didn't cared as usual.
    As for the difficulty of this tier you and the others are simply forgetting that 8 ppl are required to raid and as many others have said raid scene on this game is not healthy atm so the devs decided to make things easier, keep also in mind that usually even in wow 3/4 of a raid is usually beaten in about a day or two and usually only the end boss (or bosses) live much longer because of gear gate, dps check (or outright unkillable in some cases).
    Well aware of how WoW works. Quit playing because their new class design philosophy of your class should be brain dead I find flat out boring. They did it so they could "make bosses harder" which they didn't do. Playing ffxiv because I like the class design and I personally liked the difficulty of Gordias and Midas. That is literally what got ffxiv my sub for this expansion.
    (0)

  8. 10-04-2016 07:56 AM

  9. #147
    Player
    Viridiana_Sovari's Avatar
    Join Date
    Oct 2013
    Posts
    65
    Character
    Veroth Ursuul
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by CrystalRainbow View Post
    I personally haven't done a12 normal yet. I have a job. My wife has a job. We basically only play together.. But I like the idea of being able to clear content before getting over geared.
    Cool story, obviously savage isn't designed for you. You don't see me complaining about the facets of the game that I don't enjoy in the first place. Guess what I have a job too...gasp. Cleared Midas with a full time job, and a wife, in a reasonable time frame. And guess what I still had time to have a life. People like me pay our sub for content we enjoy just like you. We have no less of a right to content challenges us than you do w/e facet of the game you enjoy. If all of a sudden they flipped the switch the other way and made every dungeon, story quest, and normal mode raid on the same level as current Midas and then turned around and made Savage at the same level Gordias was, you would be just as upset as I am.
    (5)
    Last edited by Viridiana_Sovari; 10-04-2016 at 08:04 AM.

  10. #148
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Viridiana_Sovari View Post
    Playing ffxiv because I like the class design and I personally liked the difficulty of Gordias and Midas. That is literally what got ffxiv my sub for this expansion.

    It also drove away the majority of the raiding community. Point is there will be no pleasing everyone but they must, at this point, cater to a majority of raider wishes. If this does nothing to increase the raiding population it will be very interesting to see what comes of raids come 4.0.
    (1)

  11. #149
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Most likely if the raid population doesn't increase by keeping it difficult. Raiders will still get their fix, but most resources will go towards other facets of the game, even more than now. I doubt it would go extreme and have to go Swtor style F2P or solo mode since this portion of the playerbase is small anyways.
    (1)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  12. #150
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,215
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    I'm wondering if there's perhaps a way to do this.
    Easymode: Solo content, very few mechanics, no loot. You do once to complete the story
    Midcore: Let's say current Savage tier. Becomes the medium one for it. Drops loot. Has all the mechanics, but they're somewhat forgiving. So it's not the end of the world if you miss a mechanic or 2. Mostly scripted, but can have the odd dose of randomness to it too. Mechanics are fairly decently spread out so it's not too much.
    Hardcore: Truly hammers it home hard. Mechanics flying left right and centre, damage numbers dialled to 11, all random (if there's a pair of mechanics that would insta-wipe the raid through no fault of the party, then add a safety cooldown between the two mechanics). Because all the mechanics are already there from the Midcore version, that should make it cheaper to implement. No loot, but has titles, minions, mounts, or possibly glamour stuffs exclusive from there. Can NEVER be done unsynced, and will always force a minimum ilvl on you (so anyone who gets stuff from there, always keeps their worth from it, the value of it never goes down)

    Could that satiate everyone's desires, even those that want to see the game just for the story, they can do it alone? Personally, I'd probably go up to the midcore tier.
    (0)

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