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  1. #121
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Reynhart View Post
    I have a question for raiders.

    If you can comfortably clear Creator with Midas/Lore gear and you know that you won't have any harder content before level 70 in the next expansion, where you'll buy better gear from new NPCs in the meantime, what incentive do you have to farm Creator each week ?
    I personally do not care about gear to be honest, although I know other people would be more motivated by gear. I just want to have fun, challenge my own self, have a good attitude that fosters teamwork and communication, play with friends and just beat stuff. Gear in video games are fake and imaginary anyway.
    (3)
    Fried popoto enthusiast.

  2. #122
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    The stuff OP mentioned has been going since patch 2.2 lol.

    Again like I said in the other thread..its never going to change, the devs cant just seem to do it. It's best to just give up and keep expectations super low.

    This game has been suffering from longevity since they put in the ilvl. Anyway idk...I agree with you OP, but I don't expect anything from this dev team anymore but the same stuff we've been getting for 3 years. You're just gonna set yourself up for disappointment if you expect anything more. This isn't SE of the past - where they are innovative, setting standards and impressing the gaming world. This is a new era of SE..lol. Where playing it safe is the new thing...etc. Meh
    (0)

  3. #123
    Player
    SumoSamurai's Avatar
    Join Date
    Apr 2014
    Posts
    17
    Character
    Sumo Samurai
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kyne_Lyons View Post
    Except that it does, and they've already said as much. Given the choice I will always believe what a tenured MMO developer says before a forum poster.
    Until you've created a game yourself, you cannot take anyone's word for granted. I know for a fact what kind of man power, hours, and effort it takes to make games, especially mmo games. Even if they stated "it's no problem" it doesn't mean they just push buttons and it's done. These people spend almost every waking hour to make sure we are satisfied. So how do you think they felt when they made Gordias and Midas and realized only 5% of the community was satisfied with their hard work? That's like if you created something that you felt would impress 1000 people but only 50 people were actually impressed and paid to see what you made. They need to do whatever it takes to keep the game alive. And yes raiding makes up a large portion of the game. So if a large portion of the game is dead because it only satisfies 5% of the player base, it will not last long and it will crash like 1.0. If you're not happy with the content, then you probably need to find something else to play. Just because you're unhappy, doesn't mean the rest of the community is unhappy. It's not fair that you want to bring the rest of the community down because it's too easy for you.

    I also want to point out another fact that a lot of people seem to have forgotten. You've been through the intense dps check of Gordias. You've managed your way through the unforgiving mechanics of Midas. Now that they purposely made this raid easier for players who have not even attempted to finish Gordias or Midas. You want to complain about how well experienced you are that you can bypassed mechanics.... So I see no reason as to why we want to complain about how much better we've gotten.
    (5)

  4. #124
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    While I understand that they are trying to get people back into raiding, this was probably not the patch to make fights this easy. This is the last tier before the new expansion and if their last expansion is any indication, this tier is supposed to last a minimum of 6 months up to 9 or 10 months. Yes, I know they said they wouldn't need nearly as long of a break between 3.5 and 4.0 as they did between 2.5 and 3.0 but they've said a lot of other things which don't always hold water. Now if all sorts of teams are able to clear Alexander: Creator prior to 3.5... what are those people going to do for the next 3-5 months until the expansion? Time and boredom will likely prove just as detrimental to ALL statics as overtuned content was to most.
    (0)

  5. #125
    Player
    SumoSamurai's Avatar
    Join Date
    Apr 2014
    Posts
    17
    Character
    Sumo Samurai
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dement View Post
    While I understand that they are trying to get people back into raiding, this was probably not the patch to make fights this easy. This is the last tier before the new expansion and if their last expansion is any indication, this tier is supposed to last a minimum of 6 months up to 9 or 10 months. Yes, I know they said they wouldn't need nearly as long of a break between 3.5 and 4.0 as they did between 2.5 and 3.0 but they've said a lot of other things which don't always hold water. Now if all sorts of teams are able to clear Alexander: Creator prior to 3.5... what are those people going to do for the next 3-5 months until the expansion? Time and boredom will likely prove just as detrimental to ALL statics as overtuned content was to most.
    You're making it sound like that's all this game is designed for. Raid. This is highly untrue. There are a lot of things to do in this game to keep people occupied. If you have done everything, which I highly doubt you have, then just play something else. Actions speak louder than words. If more people unsub to play something else after completing Creator Savavge, this will get SE's attention and they will do something about it. But I know a bunch of people who are taking raiding slow. Because they don't have the same life style most of us raiders do have. Most people have careers, a family, college, you name it. Just because you've already cleared it all doesn't mean everyone else has. You have to realize, the game doesn't revolve around you. Stop worrying about something we don't even know will happen yet. If I remember correctly 2.4 onward wasn't dead and people were still raiding LONG after 2.5.
    (5)

  6. #126
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    Quote Originally Posted by SumoSamurai View Post
    You're making it sound like that's all this game is designed for. Raid. This is highly untrue. There are a lot of things to do in this game to keep people occupied. If you have done everything, which I highly doubt you have, then just play something else. Actions speak louder than words. If more people unsub to play something else after completing Creator Savavge, this will get SE's attention and they will do something about it. But I know a bunch of people who are taking raiding slow. Because they don't have the same life style most of us raiders do have. Most people have careers, a family, college, you name it. Just because you've already cleared it all doesn't mean everyone else has. You have to realize, the game doesn't revolve around you. Stop worrying about something we don't even know will happen yet. If I remember correctly 2.4 onward wasn't dead and people were still raiding LONG after 2.5.
    Except the topic of discussion is raiding, not everything else. I have plenty to do but I only need a static for 4 fights of it. Once those 4 fights are down and farmed, keeping a team together in preparation of 4.0 is going to become more difficult each week. At no point did I claim that the game revolved around me, all I was driving at is that this is the tier which had a longer endgame content drought in vanilla, so making it easier to clear may not have been the most prudent of plans to keep people invested. Creating easier fights to build the raiding community would have made more sense in my mind for 4.0 and then ramp into harder fights rather than make 3.4 the easiest tier of Alex and then potentially not have any new raid level fights for 10 months. I agree that people were still raiding long after 2.5 but Turns 10-13 were more difficult than Floors 9-12 appear to be.
    (3)
    Last edited by Dement; 10-04-2016 at 04:03 AM.

  7. #127
    Player
    paradigmfellow's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Trance Paradinefellow
    World
    Balmung
    Main Class
    Red Mage Lv 70
    I like this patch. Good job devs.
    (2)

  8. #128
    Player
    SumoSamurai's Avatar
    Join Date
    Apr 2014
    Posts
    17
    Character
    Sumo Samurai
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Dement View Post
    Except the topic of discussion is raiding, not everything else. I have plenty to do but I only need a static for 4 fights of it. Once those 4 fights are down and farmed, keeping a team together in preparation of 4.0 is going to become more difficult each week. At no point did I claim that the game revolved around me, all I was driving at is that this is the tier which had a longer endgame content drought in vanilla, so making it easier to clear may not have been the most prudent of plans to keep people invested. Creating easier fights to build the raiding community would have made more sense in my mind for 4.0 and then ramp into harder fights rather than make 3.4 the easiest tier of Alex and then potentially not have any new raid level fights for 10 months. I agree that people were still raiding long after 2.5 but Turns 10-13 were more difficult than Floors 9-12 appear to be.
    Arguably no, T10-T13 are about the same difficulty as A9-A12. Especially since most groups were able to beat T12 within a day. The thing is we raiders are just very well experienced with understanding and figuring out mechanics. We've optimized how to play our jobs and and we build group concepts that benefit each job to maximize dps far more than in 2.x. Just because we are better than before doesn't mean the Creator is too easy. It's just too easy to us. Which again leads to the claim as to why we are complaining about the difficulty. We are worried for our own case no one else. Which is why the world doesn't revolve around us. Everyone is different, there are some casual-midcore groups who are still on A9S. So again there's no reason to complain or even be worried about the scene of raiding with Creator. Since it's so early into the raid cycle we still haven't seen anything alarming yet, only that top tier groups have cleared it already. Wait 3 months into the raid then start complaining. Being worried about being bored or that stuff is too easy because it's easy to you is far more detrimental to the game than the raid itself.
    (5)
    Last edited by SumoSamurai; 10-04-2016 at 06:07 AM.

  9. #129
    Player
    Rikku1987's Avatar
    Join Date
    Aug 2015
    Posts
    134
    Character
    Miqo Te
    World
    Ragnarok
    Main Class
    Black Mage Lv 80
    I'm already bored to death with current "savage" difficulty scaling, we only had 2 sessions so far in our raidgrp and beat A9s after like 2 hours and on A10s we've seen boss on about 15% already (when 2 adds spawn)....
    About 6 hours for 2 "savage" turns is a joke, and we are by no means "1337 pro nerd gamers".

    Next session A10s will be down, and there are only 2 turns left. A12s doll is no problem for me with ilvl250 gear, this is ridiculous and just embarrassing sorry.
    (1)

  10. #130
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SumoSamurai View Post
    snip
    Creator is great at a casual/midcore level. I think that should stay in some form. Its more about wanting a structure similar to SCoB (with a proper Savage) with a better reward structure. As much as I am not for a story mode, the reality is SE finds it too much of a success to take away, so trying to make requests in their ball park. Seeing how their situation is on making a Normal > Hard > Savage structure. Maybe bugging them enough about it will influence them to try to obtain resources needed to get it done.
    (2)

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