You could also skip phases 1st day in i210 in Midas Savage.
Where were the forum posts crying about that?
You could also skip phases 1st day in i210 in Midas Savage.
Where were the forum posts crying about that?
I have to rebuttle this. The problem with gear is the fact that once new gear comes out, your current gear IS USELESS, provided it's at a lower overall iLVL. It's a problem with power creep by design from gear progression, not a problem with the raid rewards which would be fixed by addressing the issue with power creep.No, people in other threads have been asking that the gear they get in raids is not immediately made useless on a patch, and want to use that gear in the next raid. This is what they did, you can use gear in the previous tier, and use it in Creator. So thats what people asked for.
You and the person you are replying to both are not understanding the original point expressed in the threads referenced.I have to rebuttle this. The problem with gear is the fact that once new gear comes out, your current gear IS USELESS, provided it's at a lower overall iLVL. It's a problem with power creep by design from gear progression, not a problem with the raid rewards which would be fixed by addressing the issue with power creep.
People had an issue with how crafted gear, Alexander NM gear, and EX primal gear instantly made most gear from the last raid cycle obsolete day 1. As such, once you cleared the previous raid tier, there was no point in ever doing it again. Farming for BiS was meaningless because it would be replaced day 1 of the next even patch.
It was not a topic about horizontal vs. vertical gear progression. It was one about how completely unnecessary and damaging even patch gear resets were.
So the tuning of the Creator does not solve this. Can you use your Midan gear to clear it? Yes, but that is not the point. The idea behind farming for BiS in preparation for the next raid tier is that you care enough about optimization to put in the time to farm. It's still not optimal to progress through the Creator using Midan gear. If you care that much about optimization you'll buy and meld the crafted gear + a piece or two of prototype gear day 1. That's the point.
Last edited by Brian_; 10-03-2016 at 06:23 PM.
I have a question for raiders.
If you can comfortably clear Creator with Midas/Lore gear and you know that you won't have any harder content before level 70 in the next expansion, where you'll buy better gear from new NPCs in the meantime, what incentive do you have to farm Creator each week ?
Why does every piece of content have to be tuned to try to get everyone to do it? Why can't we just have something of difficulty that takes weeks or months to complete, and people that want to do it can attempt it? I don't PVP, but they don't seem to want to make me try and do that content. Why does everyone have to be able to do everything?
Maybe u right about this but idk i think it's wrong that you are able to clear 3 turns with old gears.. Also did u notice that accuracy required for A12s is the same as A8s? ( no sense new gears got more accuracy in them o.o) looks really like they want you to complete in very few weeks and this could be fine if... There is another progress after 2/3 months but no.. You have to wait AT LEAST 6 months if not more for the next 1 , so i can understand they want more clear rate , i don't understand why they want it asap.
Admittedly, the OP echoed my biggest concern with this raid tier's tuning: gear progression. I just jumped into Sophia blind. Normal mode, we laughably murdered her and in EX got her to 40%-ish after only a couple attempts. Now some in my group had one ilv 250 crafted piece, but I was rocking unmelded 240 gear. Sure, my DPS numbers by comparison were bad due to the ilvl gap, but Sophia shouldn't be getting pushed so quickly, especially by a group in 90% "old" gear. I cannot help wondering what purpose ilvl 260, let alone 270 even serves now.
I do suspect this final tier was tuned so aggressively low because Yoshi hopes to first revive and reinvigorate the raid scene before scaling it up once again, albeit not to Gordias' level. Unfortunately, the devs also have a terrible tendency to work in extremes. Content either becomes far too unforgiving or too easy. Suppose we'll see whether Savage climbs back up, though 3.5 is going to feel... empty if even casual raid groups have blown through The Creator by then.
My incentive clearing content is not gear, but having a challenge to complete with my mates.I have a question for raiders.
If you can comfortably clear Creator with Midas/Lore gear and you know that you won't have any harder content before level 70 in the next expansion, where you'll buy better gear from new NPCs in the meantime, what incentive do you have to farm Creator each week ?
Content gets boring if it's too hard, and it gets even worse when the difficulty is artifficial (like gearcheck) so I'm OK with the actual content, where skilled people can get to skip phases, while others that doesn't know how to DPS higher has to deal with additional mechanics to compensate.
What am I going to do after completing the raid? Keep doing other content.
I think you guys have a problem with MMOs in general, and it's called "itemwhorism". You care too much about items that increases your stats, for no reason at all, because when you've already completed the hardest content; why the hell do you need more gear?
This game offers a lot of different content, yet you choose to skip it because it doesn't give you a shining gear that increases your stats.
You should tell me WHY do you need to get full ilv270 when you've already completed the full raid at, let's say, ilv260. ¿Diadem? ¿Soloing dungeons? I can't think of anything else.
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