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  1. #11
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by ADVSS View Post
    yeah but raids are totally truncated in 14 as opposed to wow how many healers are healing in wow raids as opposed to in 14? So yeah you may not heal as much but the responsibility is probably split x fold between x more healers, i doubt youre going into raids with just 2 healers.
    Having raided in both games, I can assure you that the number of healers has nothing to do with heal scaling and difficulty in WoW. 1 healer per 4 players is pretty average for both games, it's just that XIV's healing is skewed in such a way that one healer's abilities are hitting all 8 players in a raid, leaving the other healer with significantly less to do. They're also hitting players for about as much HPS as 2-3 minute cooldowns in WoW, meaning that it takes a lot less GCDs from a lot less healers to get raid HP bars back over the "safe" limit.

    Just so it doesn't seem like my scope is limited to WoW, I've also healed in SWTOR, TERA, and Wildstar, and neither of those games had the insane healing throughput that FFXIV has, either. TERA admittedly was probably the most "healing lite" of those games, just because emphasis was put more on dodging/blocking than actually taking damage, but even then the DPS abilities in TERA for healers were used more for utility (defense down on mobs, one move healed any players it hit and damaged any mobs it hit), and less about pew-pew.
    (2)
    Last edited by loreleidiangelo; 10-04-2016 at 12:23 AM.