After the failure of gordias, why this forum is discussing raid tuning again?


After the failure of gordias, why this forum is discussing raid tuning again?


Or maybe, idk, because we want to have a healthy raiding community with properly balanced raid challenges that are satisfying, rewarding and lasting?
That 1% is only a 1% only because the dev team has utterly failed to bring a properly balanced raid experience, if the raids were meaninful and balanced, that % would be much, much higher, but again, that means job and is better for them to discourage players from raiding so they later have less work to do.



On top of that, content scaling around raids also.Or maybe, idk, because we want to have a healthy raiding community with properly balanced raid challenges that are satisfying, rewarding and lasting?
That 1% is only a 1% only because the dev team has utterly failed to bring a properly balanced raid experience, if the raids were meaninful and balanced, that % would be much, much higher, but again, that means job and is better for them to discourage players from raiding so they later have less work to do.



I see this all the time and it upsets me too. The words "too easy" are thrown around like candy from a pinata. Calculus can be easy too once you take the time to study and learn it. It is such a bad metric and it is so vague that all a player hears is "easy" and assumes they can do it without hassle.
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