since gordias and midas raid gear has been dyable, what was the reasoning behind this gate?

since gordias and midas raid gear has been dyable, what was the reasoning behind this gate?
SE "reasons". Probably something to do with wanting gear to be "iconic" or some nonsense excuse like that.
Certainly no good reason.
Nobody's been wearing the gear with that hideous ceramic off-white colour they keep using, so now they're narrowing down our options.


Not a good reason really. Maybe they went lazy, maybe they just have some "lore" reason for it.
If you ask me, maybe is to make content during 4.0, the same models, color reversed and later crafted dyabled. So from 1 model, you get 2 extras for future content.
Anyway, is kinda sad seeing options being limited like that.



Yeah, they can do replica alexandrian (dyeable) crafted gear later.
How weird, Tank body has a huge variation from normal to savage compared to the other jobs. The main gimmick with each job when it comes to alexander gear is the weird metal piece sticking out on either side or both while tank gear gets an extension to make it look more like a coat.



Because people whined about previous ones being dyable, and they had to put some dev work into making it slightly different from the normal Alex version. Can you guys please decide what you want?



Think the problem was that savage version was exact same but with option to dye.
While now we have 2 slightly different looking sets for normal and savage. But I don't believe that it would have been that much of work to make both of them dyeable tho.
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