Quote Originally Posted by Bahd_Monkey View Post
The difficulty of the "Expert Roulette" dungeons should increase with each patch. It only makes sense. By the time a player can unlock them, they've already run a lot of lvl 60 content and dungeons, and know their rotations on at least their main job. Giving us two face roll dungeons that almost anyone can clear on their first run on day one feels not just insulting, but like a rip off.
I just want more adds to increase or make things harder like AK did lol.

Remember old AK? That demon wall kept moving til the end and you needed to dps the living out of the bees and the boss to pass or be spotted in poison and die. That was fun lol. And challenging. But it wasn't difficult if you knew what you were doing, but it was still fun! lol