Quote Originally Posted by Alisane View Post
For healers, maybe a Chemist (CHM)! Could mix potions that cause healing and regen for the party, add beneficial party buffs (such as a reflect damage, haste, damage increase etc), and do damage (fire potions for damage, ice potions for bind/slow).

Weapon could be a flask or beaker? Would gel nicely with SCH as opposed to the more "mythical" healers like WHM and AST.
Biggest problem with Chemist is that it needs more to distinguish it from Alchemist. That was why I suggested a while ago in some other post that it could be merged with something like an artillery-themed job, because nothing makes a potion-theme job stand out more when those potions are being fired out of a bazooka.