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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Yallaid View Post
    all this does is remind me: why is the camera work during cut-scenes so much better back in 1.0??
    Tanaka's vision for 1.0 was to have fully voiced and fully storyboarded cutscenes for missions since he never accomplished that in XI. Yoshi-P doesn't share this sentiment, and instead defaults to having people do emotes and sometimes gets the guy who animated the Hildibrand cutscenes to animate stuff in the MSQ. Unfortunately, it's animated the same way as the Hildibrand cutscenes, so it looks really strange (especially compared to the 1.0 cutscenes).

    So, basically, don't expect to ever get this quality back in our cutscenes.
    (4)

  2. #2
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by SpookyGhost View Post
    Tanaka's vision for 1.0 was to have fully voiced and fully storyboarded cutscenes for missions since he never accomplished that in XI. Yoshi-P doesn't share this sentiment, and instead defaults to having people do emotes and sometimes gets the guy who animated the Hildibrand cutscenes to animate stuff in the MSQ. Unfortunately, it's animated the same way as the Hildibrand cutscenes, so it looks really strange (especially compared to the 1.0 cutscenes).

    So, basically, don't expect to ever get this quality back in our cutscenes.
    I want to emphasize how this isn't a bad trade-off. Anyone who played 1.0 can tell you that while the game was certainly visually very impressive, there was pretty much no gameplay. Under the old direction we'd probably have a fully animated MSQ and nothing else.

    It's not hard to think about what could have been. Just seeing that Gaius vs the Scions fight is holy jesus amazing, but we got to allocate our money somehow.
    (0)

  3. #3
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 87
    Quote Originally Posted by basketofseals View Post
    I want to emphasize how this isn't a bad trade-off. Anyone who played 1.0 can tell you that while the game was certainly visually very impressive, there was pretty much no gameplay. Under the old direction we'd probably have a fully animated MSQ and nothing else.

    It's not hard to think about what could have been. Just seeing that Gaius vs the Scions fight is holy jesus amazing, but we got to allocate our money somehow.
    Not entirely true because it was rushed out way too early before it was finished.
    It was announced to start with 4 towns - cancelled
    We had a very complex element wheel - cancelled
    Stamina system - stopped evolving into something better
    primals - way more planed than we had on release
    crafting - crafter only was possible but not much to craft
    (2)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  4. #4
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Yukiko View Post
    Not entirely true because it was rushed out way too early before it was finished.
    It was announced to start with 4 towns - cancelled
    We had a very complex element wheel - cancelled
    Stamina system - stopped evolving into something better
    primals - way more planed than we had on release
    crafting - crafter only was possible but not much to craft
    This doesn't refute my point at all. It doesn't matter what should have been better or should have been available, ultimately, it wasn't. FFXIV 1.0 wasn't in development for a short period of time, and time they had, they spent it on graphics to the detriment of everything else.
    (1)