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Thread: 3.4 DRK BUFF

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  1. #18
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    A Bind huh? Nice utility in a retreat or chase in conjuncture with Plunge... Great synergy with AoE shit, but that's not really worth mentioning... Not going to waste Bind resistance on getting the most out of Salted Earth/etc. when other Jobs can get a lot more out of their Bind... Maybe in Frontlines if I'm alone and get surprised by a couple DPS, it's not bad damage, it's just AoE and delivered over 12 seconds... Regular PvP is very single target burst oriented... Heck, even in that example all I'm doing is likely getting them to blow their self heals, having blown mine... Probably better off doing Unleash and turning it into 1v1 fights...

    Might be nice for Limit Breaks when there is no communication and things just go wrong... Black Mage hits Sleep then Limit Breaks, only for the melee to break the target out of Sleep? I can hit Unleash. Melee went for a Stun + Limit Break, but forgot about Stun resistance? I can maybe hit Unleash and keep the target within range...

    I guess elsewhere I can save my healer/mage time/Swiftcast by Binding for them, but that's not the kind of communication I expect in Feast... I'm more likely to just use this to keep an enemy healer stuck round a corner for 3 GCDs or so... I'd have preferred an adjustment to Carnal Chill to have it impact Limit Break damage, or some boost to healing... Dark Knights self heals aren't great (weak drains, slow too, even Tar Pit can be completely omitted by a shield), and we've nothing to save anyone else with... If my healer pops Attunement there isn't a lot I can do, meanwhile Warrior can pop Thrill of War and Paladin can Clemency...
    (1)
    Last edited by Nalien; 09-27-2016 at 12:14 AM.