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  1. #21
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Fernosaur View Post
    I thought it would finally mean a lower weapon delay weapon would be more powerful , ala SpSpd and DoTs.
    Lower delay weapons were previously more powerful at the same ilevel in Sword Oath and have been that way since the start of 2.X. A 2.08 delay weapon was doing roughly ~173 potency every 3 seconds in Sword Oath versus the ~169 potency of 2.16 delay weapons and ~167 of 2.24 delay weapons.

    So I guess this change will be somewhat minimal, though it's still very welcome, in any case. I wonder what the amount of GCDs equalling a damage gain from SwO is after this change.
    Its a definite increase in Paladin Auto-attack damage even before being combined with the changes to auto-attacking (i.e, you no longer need to be facing the target to auto-attack so more auto attacks will be going out if you are close enough to your target). Now every sword should be doing 175 potency per 3 sec with auto attacks. 2.08 Delay weapons should be going to 52 potency per extra attack, 2.16 to 54 potency per extra attack and 2.24 to 56 potency per attack.

    This should be a serious boost in Paladin PvP damage output.
    (4)

  2. #22
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    This change is in line with their previous tank changes - basically, minimizing the effects of gear choice. Though, really, most same-ilvl swords they've released recently have had the same delay so it's not much of a change. I guess they can let the robot who makes items go crazy with weapon delay again or something.

    I am really interested to see if your Sword Oath damage will go up if you get afflicted by auto attack Slow. That'd be funny.


    Yeah just checked and every sword since 3.2 has been 2.24. I think the devs finally realized that low delay swords were flat out better than high delay ones lol.
    (0)
    Last edited by Brannigan; 09-24-2016 at 08:31 AM.

  3. #23
    Player
    Zensho's Avatar
    Join Date
    Mar 2015
    Location
    Pearl Lane
    Posts
    180
    Character
    Zenmetsu Shogun
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    I wonder if this will be just enough for PLD to start to shine in feast? I'll let you know at the end of season 2. =P
    (0)

  4. #24
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    I have never really paid attention to the weapon delay. Did anyone actually test it out if 2.24 weapon delay means that every 2.24s, you do an auto? WAR does take ages to hit, that I know. Either way if the calculation is right, I wouldn't call ~10% more DPS on a 2.24 weapon delay off SwO a huge boost. I legit thought the change is made to encourage SwO tanking more optimal for that ~+5% overall DPS. FeelsBadMan

    Note: In fight like A5S, I did close to 30k on SwO. The change will add another 3k damage, which by far isn't anything huge. Good change but not anything huge to compete against DRK for that MT slot OR even OT slot if any tbh.
    (0)
    Last edited by Sarcatica; 09-24-2016 at 12:28 PM.

  5. #25
    Player
    Fue's Avatar
    Join Date
    Jan 2014
    Posts
    160
    Character
    Washed Up
    World
    Phoenix
    Main Class
    Monk Lv 80
    Quote Originally Posted by Sarcatica View Post
    I have never really paid attention to the weapon delay. Did anyone actually test it out if 2.24 weapon delay means that every 2.24s, you do an auto? WAR does take ages to hit, that I know. Either way if the calculation is right, I wouldn't call ~10% more DPS on a 2.24 weapon delay off SwO a huge boost. I legit thought the change is made to encourage SwO tanking more optimal for that ~+5% overall DPS. FeelsBadMan

    Note: In fight like A5S, I did close to 30k on SwO. The change will add another 3k damage, which by far isn't anything huge. Good change but not anything huge to compete against DRK for that MT slot OR even OT slot if any tbh.
    The way SwO works currently is it does 50potency attack every autoattack you do meaning the lower delay on weapon the better it scales.

    50pot / 3s delay = 16,67pot/s
    50pot / 2s delay = 25pot/s
    50pot / 1s delay = 50pot/s

    If they just increased the potency to 75pot it wouldve been pretty big deal.
    (0)

  6. #26
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Brannigan View Post
    This change is in line with their previous tank changes - basically, minimizing the effects of gear choice. Though, really, most same-ilvl swords they've released recently have had the same delay so it's not much of a change. I guess they can let the robot who makes items go crazy with weapon delay again or something.

    I am really interested to see if your Sword Oath damage will go up if you get afflicted by auto attack Slow. That'd be funny.


    Yeah just checked and every sword since 3.2 has been 2.24. I think the devs finally realized that low delay swords were flat out better than high delay ones lol.
    Only been a well known fact since Garuda HM. Can't expect to be ahead of their time on oversight detection. >.>

    I really hope it'll be counted according to BASE weapon delay, rather than ignoring the effects of Arrow, Fey Wind, etc.

    That said, if they really wanted it to minimize gear choices, Sword Oath would also need to scale as periodic damage (e.g. with Skill Speed). Or, heck... merge Skill Speed and Spell Speed into (gasp) Attack Speed.
    (0)

  7. #27
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Hierro View Post
    Say what? Using frac before 2x cleave means it gets to benefit from 5 stacks and IR.
    Not worth it if you lose eye debuff on your next storm's eye, that's why I said you need high sks (over 700 but idk how much exactly) or external boost.
    (0)

  8. #28
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Apparently, early tests show that SwO potency calculation is now the same as AA potency.
    So SwO is 75 potency at 3.00s delay...and...56 at 2.24s delay

    wow...big deal...

    Source
    (0)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reynhart View Post
    Apparently, early tests show that SwO potency calculation is now the same as AA potency.
    So SwO is 75 potency at 3.00s delay...and...56 at 2.24s delay

    wow...big deal...

    Source
    About what I expected. A tiny buff to current swords' contribution (12% SwO buff, or about 1.5% more single-target dps) while fixing the oversight. Don't think we had anyone hyping the change out of proportion (to now wallow in disappointment) at least.

    Though they could have just written "increases auto-attack damage by 75%" to be entirely clear.
    (0)

  10. #30
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    So... a 1.2% DPS increase. That's good. I guess...


    I guess...

    (1)

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