

Exactly what everyone supporting the decay system back in the day did. Why this should be any diferent now? Delete level 10 or lower unaccessed characters in 6 months.That's not only very unfair given you're talking about deleting data, but it's irreversable.There is no way back, no compensation when a player retuens to a deleted character. Actually, your opinion is downright draconian, and all because someone cant be bothered to change up the spelling of their name for uniqueness? Yeah, trample on others for your own good why dont you.
Because removing a home (limited in-game resource) does not delete the character, inconvenient and annoying as it is, the player's character still exists.
Deleting characters to free up names is not required because names are an unlimited resource and it results in the deletion of a player's character - the character will no longer exist.
Since it is as simple as can be to add an extra vowel, an extra consonant, an apostrophe, or whatever else to make a name the same but unique, there is absolutely no need to remove existing characters for the vain convenience of others.
Honestly, this discussion is tired, rather than calling for the deletion of another player's character, people might be better to spend the same time coming up with a name that satisfies their need, and is available.


There is an argument to be made that beyond just the availability of names, the server can become overpopulated with alts and characters under level 10 like Alexander_Dragonfang is describing, which causes the players to be unable to start a character on the same server as their friend's. If a level 10 character no longer exists, you're talking about an hour of game time and trying to say that character is precious to the player. I'm just calling into question how valuable that character could be to a player who plays it for an hour and then leaves the game for half a year.Because removing a home (limited in-game resource) does not delete the character, inconvenient and annoying as it is, the player's character still exists.
Deleting characters to free up names is not required because names are an unlimited resource and it results in the deletion of a player's character - the character will no longer exist.
Since it is as simple as can be to add an extra vowel, an extra consonant, an apostrophe, or whatever else to make a name the same but unique, there is absolutely no need to remove existing characters for the vain convenience of others.
Honestly, this discussion is tired, rather than calling for the deletion of another player's character, people might be better to spend the same time coming up with a name that satisfies their need, and is available.
You're actually not quite right there, there could be 10's of thousands of dormant characters on a server and they will have no impact on whether or not the server allows you to create a new character (except for the use of the same name of course). The only thing that matters in that regard is concurrent active characters. If a server is extremely busy and well populated with active characters, it may be 'locked' but there are times when you can get a character to create on it because you catch it when the server is not especially loaded. Now, the proactive locking is based on the trends in the server load, it's not real time, but servers can lock against character creation if they are extremely busy.There is an argument to be made that beyond just the availability of names, the server can become overpopulated with alts and characters under level 10 like Alexander_Dragonfang is describing, which causes the players to be unable to start a character on the same server as their friend's. If a level 10 character no longer exists, you're talking about an hour of game time and trying to say that character is precious to the player. I'm just calling into question how valuable that character could be to a player who plays it for an hour and then leaves the game for half a year.
The value of a character is entirely a personal thing for the player that created the character, who are you or I to decide their character that exists has less value than another yet to be created?
Well, for one thing, that character may have been played for far, far more than an hour, but even taking your case of a character that's only been played for an hour, it's still an hour more than the character that hasn't been created yet. The one with no ties at all can get a different name more easily than the one that already started with the name it has. With effectively no limit to the available names, there's no conflict that needs a deletion to resolve it.


There's no way it can be characters having been played for "far, far more than an hour" since the solution being questioned (which was suggested by Alexander_Dragonfang) was deleting characters lower than level 10. Since you can't change classes before level 10, it would stand to reason that the time spent on that character ranges from meager to nothing at all. You're also trying to tell me that if a new player got their first choice for the name of their character that they wouldn't feel giddy and extremely excited to play the game for what I imagine is longer than just getting to level 10.Well, for one thing, that character may have been played for far, far more than an hour, but even taking your case of a character that's only been played for an hour, it's still an hour more than the character that hasn't been created yet. The one with no ties at all can get a different name more easily than the one that already started with the name it has. With effectively no limit to the available names, there's no conflict that needs a deletion to resolve it.
My solution was that characters who aren't max level in at least one class and are left inactive for a year should be put in storage and prompted to rename their character when they return. It's not like they wouldn't be able to keep their names since if they had an original name then all they have to do is type it back in. This isn't "new" to MMOs either since I've known quite a few to ask me to rename my character if I return for a lark after being gone for years.
Naming conventions are cool, but it doesn't look good when it doesn't look cannon, and normally the people who want "popular" names don't want to be Joh'n Cooner.Why on earth would that happen? I play a Miqo'te, note the apostrophe. It looks dumb if you stick an apostrophe randomly in a name, but if you separate syllables it works quite well. Correct me if I am wrong, but don't some of the lore based names, for Miqo'te in particular, use an apostrophe to separate syllables?
Try Cait'lyn and Joh'n. Use your imagination.
Last edited by The_Last_Dragoon; 09-17-2016 at 09:45 AM.
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