Quote Originally Posted by Nalien View Post
Hmm... Well, I'm incline to think they should just remove Parry outright and treat it the same as Evasion... Replace it with Counter, and just give it some synergy with tanking... Something like;

"Grants a chance to preform an additional auto-attack every time your current target attacks, with an increased chance to Counter upon blocking, parrying, or dodging an attack".
The problem with Parry is it's entirely RNG based. You cannot structure your build around something like that, especially not mitigation. Even changing it to a potential free auto attack wouldn't make it worthwhile because Crit/Det is guaranteed damage throughout the fight.