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  1. #31
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Just give Bard an actual instrument, keep them cast type job and add ranger the mobility based bow user. Discussion over.
    (10)

    Adventure Journey Concept: http://goo.gl/b6SyTh

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    Power Modifier Concept: http://goo.gl/Md3UAB

  2. #32
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    3.0 Bard is the epitome of unfun. I do not know how SE managed to make a job more clunky to play than SMN with its unresponsive pets. 2.0 Bard was a better designed job with unique, enjoyable play-style characteristics.

    It is always a mistake when the most popular job in the game becomes the least played job in the game. RIP Bard.

    Gameplay feel is very important. There is a reason why lots of Counter-Strike 1.6 players disliked Counter-Strike: Source, and it was the feel of the guns, the movement, and the projectiles. The game was 99 percent the same, but that 1 percent difference was glaring to them. Do not make the game feel bad to play.
    (18)
    Fried popoto enthusiast.

  3. #33
    Player
    DreamAngel-Ren's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    576
    Character
    Ren Kurosaki
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by LillithCale View Post
    I'm quoting this for truth, because it is. It's the utter truth and I agree with it 100%! It's why I am in favor of all the jobs getting some reworking. But, if I may, the reason why I, myself, an particularly flustered about the change to Bard is this: When you play DRG and NIN, you are still playing melee DPS, when you play BLM and SMN, you are still playing magical ranged. Bard went from being Physical Ranged to, despite still doing physical damage, Magical Ranged and that's got my knickers in a pretty big bunch since I really, reaaaaaally wanna play Physical Ranged, not Magical. T_T
    However, BRD/MCH aren't using magic, the casting bar is there as a way to make their ranged damage stronger.
    (3)
    Last edited by DreamAngel-Ren; 09-13-2016 at 02:10 AM.
    [super inactive on this Forum LOL]

  4. #34
    Player
    DreamAngel-Ren's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    576
    Character
    Ren Kurosaki
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AzraelX View Post
    You miss the point entirely - its not about running around aimlessly, but rather PLAYSTYLE - Brds and MCH play and have certain PLAYSTYLE form 1-50 but then at 60 the PLAYSTYLE gets hammered away. IF Yoshi wants to follow through with making the lv 60 and up skills for job to feel like they did from lv 5; therefore the cast bars must be removed and potency of WM/Gb reduced to make up for the gain of auto attacks for balance.
    What playstyle? I'm lost.
    To me, auto-attacks don't really do that much damage since it's automatic; it's there to get your target's attention or if you're not performing any attacks at all.
    (0)
    Last edited by DreamAngel-Ren; 09-13-2016 at 02:22 AM.
    [super inactive on this Forum LOL]

  5. #35
    Player
    LillithCale's Avatar
    Join Date
    Jul 2014
    Posts
    319
    Character
    Lillith Cale
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by DreamAngel-Ren View Post
    However, BRD/MCH aren't using magic, the casting bar is there as a way to make their ranged damage stronger.
    Which could have been done by making it a buff, rather than a stance that adds a mechanic to the class that didn't exist until now ^^;;

    I'm not really sure why it's such a difficult idea that someone would be put off by coming into a class they thought was physical ranged and end up having to deal with cast times? I don't want to deal with cast times, I don't want to cast arrows, if I wanted these things I would have rolled BLM, ya know? I get why it's done but on a personal level, it doesn't jive well with me and I would really be quite happy if it disappeared. If it doesn't, ah well, what am I gonna do? I'll continue trundling on and keep trying my best to get better with WM but I don't think I am ever going to be happy about it. Bard now is not the class I wanted to play when I first started this game.

    Also, as a note regarding your Autoattack statement above: Auto attacks are around 20-25% of your DPS. You can check out the math and such here
    (8)
    Last edited by LillithCale; 09-13-2016 at 02:22 AM.

  6. #36
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I do find it quite ironic that the most mobile ranged dps in 2.0 became one of the least mobile in 3.0; even SMN is more mobile than a BRD.
    (15)

  7. #37
    Player
    AngelyLowell's Avatar
    Join Date
    Aug 2016
    Posts
    191
    Character
    Angely Moonlight
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    I agree that WM is a bad ideia for a moving class like Bard.

    I know (and undersdand) they did that to increase BRD damage, but there is other ways to increase Bard's DPS and sacrificing other things than mobility.

    For example, if WM is active, Bard can't use others song, so he/she loses his/her support ability to be a full DPS class. And in a time of need, deactivate de WM to be used as a support class.
    (5)

  8. #38
    Player
    DreamAngel-Ren's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    576
    Character
    Ren Kurosaki
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by LillithCale View Post
    I get why it's done but on a personal level, it doesn't jive well with me and I would really be quite happy if it disappeared. If it doesn't, ah well, what am I gonna do? I'll continue trundling on and keep trying my best to get better with WM but I don't think I am ever going to be happy about it. Bard now is not the class I wanted to play when I first started this game.
    It's fine that you're not comfortable with it, but I just think WM shouldn't be removed because as of now, a lot of BRDs are use to it by now. It takes practice, but if you're still not satisfied, just keep it off.
    (2)
    Last edited by DreamAngel-Ren; 09-13-2016 at 03:05 AM.
    [super inactive on this Forum LOL]

  9. #39
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by DreamAngel-Ren View Post
    However, BRD/MCH aren't using magic, the casting bar is there
    AND their ranged damage is stronger.
    FIXED.
    The two things didn't need to be associated with each other.
    There was no reason the Ranged Damage increase HAD to be tied to a tether. I was GOING to play BRD when I started the game, then I heard about the casting situation at 60 and I switched to BLM.
    Then I switched to NIN because I'm sick of cast bars on DPS.
    (12)

  10. #40
    Player
    DreamAngel-Ren's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    576
    Character
    Ren Kurosaki
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AngelyLowell View Post
    For example, if WM is active, Bard can't use others song, so he/she loses his/her support ability to be a full DPS class. And in a time of need, deactivate de WM to be used as a support class.
    You can still play Mage's Ballad, Foe Requiem, and Army's Peon while WM is activated.
    (4)
    [super inactive on this Forum LOL]

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