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  1. #21
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    567
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    The only way I'll be okay with wm/gb getting removed is if they balance it by giving every other class an instant, infinite range ability to root brds and mchs for like 30 seconds with no diminishing returns because there's nothing in the entire game more annoying than watching one run around constantly for no reason or trying to kite a mob in a dungeon which always makes things miserable for everyone.
    (5)

  2. #22
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Ametrine View Post
    This skill is just "you need to stand still for a millisecond and you'll hit way harder."
    From a DPS perspective...you don't actually hit that much harder, because you lose autoattacks. That's 100 potency per GCD you lose and that in turn is why for MCH, stance dancing is ideal. The one and only reason Gauss Barrel is a DPS increase is because of the two skills that were artificially locked behind it.
    You also lose the ability to double weave OGCD abilities (Which probably hurts Bard more than MCH), because it is not a half-second cast-bar, but rather a 1,5 second cast bar.

    Personally, I can wholly understand where people who don't like it are coming from - If I feel like playing a caster, I play BLM. What do I play if I want to play a mobile ranged? Synced 50 content.
    (20)

  3. #23
    Player
    DreamAngel-Ren's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    576
    Character
    Ren Kurosaki
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Remus View Post
    I guess the people complaining just want to run around like a headless chicken during a battle for some reason. Most of the time you stand still anyway so I don't see what the problem is.
    This is the exact reason that some people want Wanderer's Minuet and the thing for the MCH to be removed because they don't want to stay still.

    For crying out loud, you already hitting your target because you're locked on to them, there is NO reason for you to move unless you have to dodge an AOE or the tank pulls mobs/boss away from your attack range. If you want to move around so much, just keep the thing off and you can run in circles as much as you like, but prepare to have crappy DPS though.
    (10)
    Last edited by DreamAngel-Ren; 09-13-2016 at 01:24 AM.

  4. #24
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Zojha View Post
    From a DPS perspective...you don't actually hit that much harder, because you lose autoattacks. That's 100 potency per GCD you lose and that in turn is why for MCH, stance dancing is ideal. The one and only reason Gauss Barrel is a DPS increase is because of the two skills that were artificially locked behind it.
    Except the skill was made with this in mind. You aren't losing it, since that damage is weaved into you're regular attacks.
    (3)

  5. #25
    Player
    LillithCale's Avatar
    Join Date
    Jul 2014
    Posts
    319
    Character
    Lillith Cale
    World
    Balmung
    Main Class
    Archer Lv 80
    Been playing Bard (...and only Bard) since 2014 and I still haven't gotten used to WM. I mean, am I seriously the only bard who DIDN'T run around like a chicken with their head cut off when I had my mobility? The reason I hate the cast times is because they make me stare at my hot bar like, a billion times more than when I was level 50. I used to be able to pay attention to mechanics and do my rotation no problem. Now I'm like..."OH GOD DO I DO THE BLOODLETTER PROC OR THE STRAIGHT SHOT PROC?! OH CRAP AoE JUST GOT DROPPED BUT I'M STILL CASTING EA AND MY BARRAGE IS ABOUT TO WEAR OFF DO I HAVE TIME TO HALFCA--dead"

    I still dislike it, I still think it's one of the silliest things in the world to have bow user cast arrows and I still whine, cry and kick my feet like a little baby during raid and complain about it to my static constantly.

    But, I've given up complaining about it anywhere outside of friends because the mindset seems to be one of three things:

    1. We're stuck with it and we've just gotta deal.
    Which is pretty much what I've been doing, except, you know, whining to my friends because they gotta salt their fries somehow.

    2. Well that's your fault for only playing one class!
    But...but...I wanna play physical ranged! If I had wanted to play magical ranged I would have gone BLM or SMN T_T And I'm bad at melee, oh gosh, so bad.

    3. "I'VE gotten used to it, why can't YOU get used to it?"
    I...I don't know? *cries in corner*

    But gosh oh golly gee would I ever so thrilled if they took away cast times and just made it some kind of buff for 4.0.
    (21)
    Last edited by LillithCale; 09-13-2016 at 01:35 AM.

  6. #26
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by DreamAngel-Ren View Post
    This is the exact reason that some people want Wanderer's Minuet and the thing for the MCH to be removed because they don't want to stay still.

    For crying out loud, you already hitting your target because you're locked on to them, there is NO reason for you to move unless you have to dodge an AOE or the tank pulls mobs/boss away from your attack range. If you want to move around so much, just keep the thing off and you can run in circles as much as you like, but prepare to have crappy DPS though.

    You miss the point entirely - its not about running around aimlessly, but rather PLAYSTYLE - Brds and MCH play and have certain PLAYSTYLE form 1-50 but then at 60 the PLAYSTYLE gets hammered away. IF Yoshi wants to follow through with making the lv 60 and up skills for job to feel like they did from lv 5; therefore the cast bars must be removed and potency of WM/Gb reduced to make up for the gain of auto attacks for balance.
    (14)

  7. #27
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by LillithCale View Post
    Been playing Bard (...and only Bard) since 2014 and I still haven't gotten used to WM.

    I still dislike it, I still think it's one of the silliest things in the world to have bow user cast arrows and I still whine, cry and kick my feet like a little baby during raid and complain about it to my static constantly.

    But, I've given up complaining about it anywhere outside of friends because the mindset
    I agree with you. Its like you can't discuss this outside of like minded people b/c you get attacked. its like they don't want to see a different point of view and/or see people have preferences hence why they are PHYSICAL range and CASTER range
    (10)

  8. #28
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 100
    Well, even when I played BRD in ARR I liked to stand still unless I had to deal with mechanics, I can still dodge out of AoEs unless the marker comes right as I start a cast so any non-mechanics movement is really just wasted movement or "lookit me, I can run around anywhere!" kinda deal, if BRD/MCH had positionals AND castbars, I'd see the problem, but we don't so it's really not that bad.

    Also, pretty much every DPS (except MNK) plays completely different at 60 than they did at 50, SMN now has to deal with 2 sets of stacks, plus buffs, DRG rotation got an RNG finisher to keep up a buff and got their positionals back, BLM has to deal with enochian and AoE-magnet lines. Not to mention both BRD and MCH have enough insta-cast oGCDs that you can use while moving (in most of Savage, they're up by the time I need to dodge anything except with Vortexer), not to mention we can still move when the cast bar is at around 70% without cancelling.
    (2)

  9. #29
    Player
    LillithCale's Avatar
    Join Date
    Jul 2014
    Posts
    319
    Character
    Lillith Cale
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by WhiteArchmage View Post

    Also, pretty much every DPS (except MNK)...
    I'm quoting this for truth, because it is. It's the utter truth and I agree with it 100%! It's why I am in favor of all the jobs getting some reworking. But, if I may, the reason why I, myself, an particularly flustered about the change to Bard is this: When you play DRG and NIN, you are still playing melee DPS, when you play BLM and SMN, you are still playing magical ranged. Bard went from being Physical Ranged to, despite still doing physical damage, Magical Ranged and that's got my knickers in a pretty big bunch since I really, reaaaaaally wanna play Physical Ranged, not Magical. T_T
    (9)

  10. #30
    Player

    Join Date
    Jan 2016
    Location
    Chicago IL
    Posts
    384
    Gimmie all the monk buffs. Monk for life
    (0)

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