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  1. #11
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    As a BRD/MCH main, sometimes I just wish people would quit whinnying about the cast bars.

    That mobility is virtually useful for nothing... Just be grateful we don't have Lay Lines.
    (19)
    Last edited by Vivi_Bushido; 09-13-2016 at 12:19 AM.

  2. #12
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    I feel for jobs the cast bar makes them more complex then they have to be- like even for MCH to get the most DPS u have to know when to turn off GB - most players will jsut leave GB on -myself included. MCH's mechanics are ammo / procs and turrets And BRD is procs and DOTs- just leave it like that- KISS mention keep it simple stupid.
    (1)

  3. #13
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    #LeaveWMAlone2017

    I still like it. I've always liked it.

    I'll keep saying it; just because you can move around doesn't mean you should be moving around.
    (29)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

  4. #14
    Player
    Centershock's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    179
    Character
    Yuji Kiritani
    World
    Mateus
    Main Class
    Ninja Lv 100
    I'm used to Wanderer's Minuet and Gauss Barrel making you stand still but I have to agree. For two classes that sort of specialized in mobility, it sucks that in order to have good DPS, you have to have those toggles on. And one sliiiight movement will stop the cast. I really do not like that.

    I hope SE considers removing those skills.
    (12)

  5. #15
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Here's my question; have you level 60 bards and machinists consistently done worse than casters in level 60 content since the addition of a half-second cast bar? Are you taking more damage while causing less?

    Coming from the background of almost exclusively playing mage jobs, I always found the complaints toward WM and GB silly. It's not anywhere near as restricted as what any mage deals with to simply play the game, and isn't as complicated as Enochian or Aetherial Attunement is.

    This skill is just "you need to stand still for a millisecond and you'll hit way harder."
    (21)

  6. #16
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Brannigan View Post
    The cast bar will be replaced with an Aiming bar that fills up as you stand still to aim your shot. Moving interrupts the aim and cancels the shot.
    Not canceling, but shooting earlier. Make the shoot weaker and increase the chance to miss
    (3)

  7. #17
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Cinno View Post
    They took a class that specialized in mobility, and forced it to stand still. If people wanted to stand still, they have BLM, and SMN. You cant take a class that people have picked, and have played for fifty levels, and change up the formula on them so drastically. It's not even the fact that people dont want to adapt, its that people picked a class and put large amounts of time into it, and suddenly its something entirely different that they didn't choose, and may not even like.
    Would you be okay with obtaining mobility back including taking back the damage boost WM gave and possibly better party support to make up for what you might lack? I always felt it was the way it was introduced. To sing an enhancement to your arrow or to stay longer to get a better shot, then again maybe now it makes no difference.

    Quote Originally Posted by Ametrine View Post
    Here's my question; have you level 60 bards and machinists consistently done worse than casters in level 60 content since the addition of a half-second cast bar? Are you taking more damage while causing less?
    Same, I use my SMN just fine. Now I will admit I do not do savage so maybe these are where the complaints are coming from? I did take BRD to 60 to see how it was, played in a few trials and such. I noticed I moved a lot prior to WM because I could, not because I had to. I will admit missing bloodletter proc was annoying. That would be my only complaint. I switched back to SMN because, I feel I do good support there with a properly timed Virus or E4E

    Quote Originally Posted by Felis View Post
    Not canceling, but shooting earlier. Make the shoot weaker and increase the chance to miss
    Quote Originally Posted by Kosmos992k View Post
    How about we just make it a charged shot? So the longer you hold the shot (basting bar) the more powerful the attack (up to a point). So a hasty shot does a fraction of the damage, but a full draw (on a bow for example) produces a more powerful shot.
    Someone mentioned this on another thread about this. This sounds like a decent mid-way point. If you interrupt your aim by having to move it still fires just at lesser damage, but more than it would without WM on.
    (2)
    Last edited by Leigaon; 09-13-2016 at 03:17 AM.

  8. #18
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    MCH and BRD are still the most mobile classes in the game. The cast times are shorter than GCD now after they patched, so there's about 1 second between shots that you can actually re-position without losing DPS, unlike casters. For those who don't know, they implemented the cast bar for BRD and MCH because in 2.x, BRD could handle all the mechanics without losing DPS while melee would lose DPS doing mechanics. This gave BRDs a huge advantage in many fights. Hell in certain fights, BRD was the mechanic-b*tch in that they were forced to handle any generic mechanic in 50 dungeons because they could without DPS loss. To make players take mechanics more seriously, they castrated some of BRD's mobility. It's still more mobile than casters and melees, but they can't just run circles around mobs while jumping and loling through mechanics and still do solid DPS like before.
    (8)

  9. #19
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    I guess the people complaining just want to run around like a headless chicken during a battle for some reason. Most of the time you stand still anyway so I don't see what the problem is.
    (20)

  10. #20
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    How about we just make it a charged shot? So the longer you hold the shot (basting bar) the more powerful the attack (up to a point). So a hasty shot does a fraction of the damage, but a full draw (on a bow for example) produces a more powerful shot.
    (7)

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