Quote Originally Posted by Leigaon View Post
Sounds like the light grinding for the 2.0 relic
It's easy to solve light's problems though

1) put a cooldown on how often you can get light from specific content. Can't get Garuda light more than once per day or 3 days or whatever.
2) drastically increase rewards for harder content. This was my biggest problem with light. Going out and doing second coil was worth like 3 Garudas when 2nd coil was like forty times harder.

Those two things would force diversity, pace the content decently, and maybe entice people to go out and do stuff that's a little bit harder. Really, though, unless they make new content for the quest, it's always going to be boring. I think forcing ilvl sync is a decent lazy dev solution, because almost nobody has ever run a max level dungeon in minimum ilvl gear. Everyone already overgears them with tomestone stuff when they come out.

I stopped doing the relic in 3.0 when I realized the quest would never be good again. I kept doing it in 2.x for some reason - maybe just fond memories from the 1.x relic? Even the 2.0 initial quest was a billion times better than the garbage we get now, though. It's really a shame.