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  1. #1
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Quote Originally Posted by bardaboo View Post
    Did you read what OP said? He's wanting to NOT be forced to do fates. Your suggestion would make the fates take longer to kill making it even worse for those of us being forced to do them.
    As I said to the poster above you, I should have stated at the beginning of my post "I agree with the OP". FATEs are a nightmare way of doing promotional things, I am currently slaving through Yokai but also levelling jobs & I find it deeply unpleasant.

    My concern is that people who are genuinely levelling, & maybe new to FFXIV, rather than gathering items are screwed over. They should remove FATEs from the promotional system altogether or make it so that you're guaranteed a drop if you do it "as if" you were levelling, as per my suggestion.
    (1)

  2. #2
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Culfinrandir View Post
    My concern is that people who are genuinely levelling, & maybe new to FFXIV, rather than gathering items are screwed over. They should remove FATEs from the promotional system altogether or make it so that you're guaranteed a drop if you do it "as if" you were levelling, as per my suggestion.
    This is not really a big issue. There is almost always a FATE PF available the levelling player can join. Or, just ask to party up.
    Once in the party, the low player just needs to tag each mob with a DoT skill and will be guaranteed a Gold rating on the FATE.
    The high level players do the killing and the low level players get the XP.

    As for OP, FATES were never the issue, the spawn rate of the required FATE was. Or, drop rate of the item.
    (0)