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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by ArdorGrey View Post
    Tanks are expected to lead dungeon runs. and yet they are the *least* mobile class by a wide margin, drk just slightly less than the other two.
    A gap closer is not a mobility increase its actually a mobility limiter. The Paladin is currently the most mobile class in the game with proper use of Tempered Will.

    Usable Harpoons (i.e. Holmgang without the bind) are actually better for tanks than gap closers as the ability to position enemies is more important than the ability to get to a target faster.

    Quote Originally Posted by ArdorGrey View Post
    In theory that sounds nice. the truth is that in most cases using it like that is a strict dps loss. Its anti knockback/gap closing property is very secondary to it's primary function as a secondary dps cooldown. It could really shine in an OT role if drk had other tools that made it an attractive OT, but that isn't the case atm.
    I really wish the Tank meta wasn't so DpS obsessed. It is rather saddening to see utility abilities used more for a ~7 potency per sec increase rather than their actual utility.
    (1)
    Last edited by Ultimatecalibur; 09-11-2016 at 01:38 AM.

  2. #2
    Player
    ArdorGrey's Avatar
    Join Date
    Nov 2014
    Posts
    179
    Character
    Ardor Grey
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    A gap closer is not a mobility increase its actually a mobility limiter. The Paladin is currently the most mobile class in the game with proper use of Tempered Will.
    I can both agree and disagree with this, I guess it all depends on how you look at it.


    Usable Harpoons (i.e. Holmgang without the bind) are actually better for tanks than gap closers as the ability to position enemies is more important than the ability to get to a target faster.
    I've wished for the longest time that they'd separate the harpoon effect from the rest of holmgang and give it a lower CD timer. I'd say "we can only hope for 4.0", but that would only further help WAR's already very good utility situation. :/

    I really wish the Tank meta wasn't so DpS obsessed. It is rather saddening to see utility abilities used more for a ~7 potency per sec increase rather than their actual utility.
    I wish that went for all classes. So many great stun opportunities are wrecked by everyone using their stuns on CD for the dps increase.
    (2)

  3. #3
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Ultimatecalibur View Post
    I really wish the Tank meta wasn't so DpS obsessed. It is rather saddening to see utility abilities used more for a ~7 potency per sec increase rather than their actual utility.
    This I can agree with. but it's the same for all classes really. can't tell you how many times I've tried to stun something and.

    Quote Originally Posted by ArdorGrey View Post
    I wish that went for all classes. So many great stun opportunities are wrecked by everyone using their stuns on CD for the dps increase.
    This.

    Sadly DPS is the only thing that ever matters. healing and mitigation are both total jokes. hence even healers spend 95% of there time doing dps.....

    more to the op's topic though don't really need a gap closer but I do wish tempered will had a lower cooldown
    (0)
    Last edited by Dzian; 09-11-2016 at 03:51 AM.