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  1. #41
    Player
    Ultimatecalibur's Avatar
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    Jan 2014
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    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Alexander_Dragonfang View Post
    Recurring abilities are one thing, but role and stats wise, Samurai have always been more of a parry-counter class with high counter damage but equally high evasion and parry. And not to mention tactics samurai which is basically a support class.
    No. I had to look up the Samurai's appearance in all FF games before I posted that to make certain. Zeninage/Giltoss, Shiradori/Blade Grasp and "Iai" Instant kill abilities(single and multi-target) are the most commonly reoccurring abilities for the job. The Samurai is often one of the most devastating Heavy Frontliners along side the Dragoon because it has exclusive access to the slightly weaker but higher crit rate Katanas.

    The Swordmaster of Bravely Default and Bravely Second is the only time the Samurai has focused on devastating Counter Attacks.
    (1)

  2. #42
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    It'll be the big one as everyone wants to be this guy...

    (0)

  3. #43
    Player
    Keramory's Avatar
    Join Date
    Mar 2011
    Posts
    600
    Character
    Lee Keramory
    World
    Famfrit
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by ErikMynhier View Post
    It'll be the big one as everyone wants to be this guy...

    You know with Samurai out and the new FFVII remake this outfit will come out (with the hairstyle that has constant clip issues of course).

    But they cant make samurai a tank...if they did that...ALL the two handed heavy weapons would be tanks, which is silly. I actually have a few friends who wont play FFXIV because none of the DPS have the insane large swords/axes like in most games.
    (3)
    Last edited by Keramory; 09-07-2016 at 06:49 AM.

  4. #44
    Player ErikMynhier's Avatar
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    Aug 2013
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    Arizona
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    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Keramory View Post
    You know with Samurai out and the new FFVII remake this outfit will come out (with the hairstyle that has constant clip issues of course).

    But they cant make samurai a tank...if they did that...ALL the two handed heavy weapons would be tanks, which is silly. I actually have a few friends who wont play FFXIV because none of the DPS have the insane large swords/axes like in most games.
    If "silly" stopped SE we wouldn't have flying turtles and Yo Kai Watch. We left logic behind about a year ago.

    That said I hope SAM is a dps as I would rather have a Nero inspired warhammer user or RDM as a wildcard tank.
    (1)

  5. #45
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Every eastern job introduced so far is a melee DPS. By the lore of the game world it's self, adding SAM as a DPS would mean the Ala Mihgan and Doman had no class or job that specialized in defense (small wonder they both fell to Garlemald...) The very essence of Bushido (as with Chivalry) was honor and service the idea of a Samurai lining up behind the target instead of engaging face to face breaks many of the icons we as fans have all grown up with. Even stated above by a detractor...

    Quote Originally Posted by Jonnycbad View Post
    Stop with the SAM tank. YoshiP already said SAM, if implemented, would definitely be a DPS. I doubt he would reneg on that. They won't get a spear or a bow, those exist already as arms for other jobs. Katana has been the premier Samurai weapon in every FF game and XIV will be no different. The only thing that I wonder about though is that attacking from flank or rear is unusual for a Samurai because they're all about fair-and-square combat/bushido honor etc. but all dps have positionals, but rear attacks are not a Samurai's style really.
    To that end, what gear are all the pro DPS SAM people envisioning for the job? Do you really expect to steal heavy Tank armor from DRK, PLD, and WAR? Are Samurai not supposed to use gear already themed for them once they hit 60?
    http://na.finalfantasyxiv.com/lodest...m/cb1dae51f2e/


    What many here forget I think is the subject is a real world historical Warrior culture, a nations pride (very much romanticized). Asking for it to be bastardized it for the sake "need sword DPS!" looking cool but having none of the responsibilities of Tanking says alot.
    (3)
    Last edited by Alacran; 09-07-2016 at 10:57 AM.

  6. #46
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    My vote is for one normal sized Katana. SAM will be flashy enough with the weapon effects and animations I am sure. Why do we have to needlessly complicate things? I'd just be happy to HAVE the job.
    (0)

  7. #47
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Alacran View Post
    To that end, what gear are all the pro DPS SAM people envisioning for the job? Do you really expect to steal heavy Tank armor from DRK, PLD, and WAR?
    we already have a dps in heavy armor: Dragoon. and i think it's time that the dragoons have to share their gear with another class too, like everyone else xD
    (5)

  8. #48
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Alacran View Post
    To that end, what gear are all the pro DPS SAM people envisioning for the job? Do you really expect to steal heavy Tank armor from DRK, PLD, and WAR? Are Samurai not supposed to use gear already themed for them once they hit 60?
    http://na.finalfantasyxiv.com/lodest...m/cb1dae51f2e/
    I'd say the ranged and tanking Law sets are equally appropriate for Samurai, I'd go with the ranged set just because I'd prefer a more cloth base Samurai, given the Bushido style Samurai is done to death, while I rarely see the Ronin style done... Muramasa is perhaps the only game I can think of off the top of my head that did, and I loved the crap out of that game for it... Much more aesthetically pleasing to have a nimble Ronin, than a clunky Bushido, IMO... Heck, wouldn't we be Ronin by default? I can hardly see the Warrior of Light serving a Lord to get funding for ornate armors... Eorzea can always have its own lore I suppose, we're technically not Paladins, after all...

    Not all gear has to suit the Jobs aesthetic though, that's primarily what artifact gear (quest/Mythology/Esoteric) is for... I mean, Law gear had a decidedly Doman feel to it, yet I wouldn't say the scouting set particularly fitted Ninja all that well, and good like finding ranged gear with a engineer vibe to it... SE can do whatever they please though, but I do seem to recall Yoshida mentioning that he is pretty much on the same side of the fence as me, preferring a cloth based Samurai to a heavily armored one... It's not entirely his choice to make though, if the developers think a counter based parry tank is the way forward, that's what we'll get... Personally I'd rather mix things up and adapt Blue Magic into a form of counter based tanking... Dark Knight and Warrior have already kinda taken a parry route anyway...
    (0)
    Last edited by Nalien; 09-07-2016 at 11:18 AM.

  9. #49
    Player

    Join Date
    Sep 2013
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    261
    Quote Originally Posted by ErikMynhier View Post
    If "silly" stopped SE we wouldn't have flying turtles and Yo Kai Watch. We left logic behind about a year ago.

    That said I hope SAM is a dps as I would rather have a Nero inspired warhammer user or RDM as a wildcard tank.
    Was there any logic in final fantasy games? I doubt. Final Fantasy was always about those crazy, magical, un-imaginable, sci-fi, surreal, world that we could play in, mech, futuristic, primals, ect..flying turtles and yo-kai watch fits in this, even though it doesn't fit with games lore, anything is possible in a final fantasy game.

    As for SAM being a DPS, i highly doubt it. As back when ninja was released, they wanted to release SAM at the same time but it was still a work in progress (which mean it was a TANK), and they decided not to, because they had already release an oriental class and they felt it would be 'weird', or something like that.

    But eh, not that i care if it goes DPS or not, my queue time are never long since i play healer/tank mainly ^^.
    (0)

  10. #50
    Player
    Alexander_Dragonfang's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ultimatecalibur View Post
    No. I had to look up the Samurai's appearance in all FF games before I posted that to make certain. Zeninage/Giltoss, Shiradori/Blade Grasp and "Iai" Instant kill abilities(single and multi-target) are the most commonly reoccurring abilities for the job. The Samurai is often one of the most devastating Heavy Frontliners along side the Dragoon because it has exclusive access to the slightly weaker but higher crit rate Katanas.

    The Swordmaster of Bravely Default and Bravely Second is the only time the Samurai has focused on devastating Counter Attacks.
    No.

    In FFT Shirahadori is an absolute evasion skill, basically broken OP evasion that can get as high as 97% chance to evade any physical attackGiltoss is always a high damage skill but since it wouldn`t be aplicable to FFXIV doesn`t have a say in this discussion.
    In FFXII Samurai has a high crit rate yes, but also is a high evasion off-tank.
    The grand dad of the Samurai class is the Swordmaster from Tactic's Ogre, high evasion tank class with counter damage capabilities.

    Even if you want to consider some of the main series part of the "job" like cyan from FFVI or Sauron from X as a "samurai". They are broken OP as characters by their own writing, as a class, the only instances worth to check are:

    -FFV: DPSish.
    -FFT: Support.
    -FFXII: Off-tank and DPSish.
    -FFXI: lol.
    -Tactics Ogre: Off-tank and brutal counter damage. (out damages anything with counters...)
    -Bravely Default: DPSish.

    If we get SAM our way, it will probably be like WAR, high HP tank with "m8 u fkn wut" burst damage when needed.
    (0)

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