


But the WOL can be a paladin, though there seems to be lore that makes it different than the sultansworn, somehow
That was my point; We can't be a Paladin that serves the Sultan, which is pretty much the only thing a Paladin is meant to do, thus we're Free-Paladins. If they want Samurai to be a Bushido, they can do something similar... We're not going to serve a Lord in any real sense, quests might go the same route as Ninjas 50-60 quests, but that's a temporary arrangement and we can take up Samurai in the same honorary way we took up Paladin if needs be...
Still, I'd rather not... Blue Mage makes for a more unique counter based tank, and I find Bushido are overdone in popular culture... I'd much rather see a DPS Ronin... Heck, now that I think about it, this whole thing just makes me sad that we never got Job specializations... They could give us a talent tree sort of thing for Jobs, with the routes determining role... Then we could have Samurai (Bushido) as a tank, and Samurai (Ronin) as a DPS, can apply that to other Jobs that "should have been X", like Dark Knight, too... Slap a Convert style skill on there, give it Blood for Blood... Very much the traditional imagining of the Job...
Last edited by Nalien; 09-07-2016 at 11:42 AM.



my samurais in tactics only get hit by magic, sometimes. Blade grasp and 100 bravery make you dodge everything in that iteration, its sick lol


Lion war got it nerfed by only having max 97 bravery, so NPC always had minimun chance of 3%... Broken as f**k. Again, is the game with Orlendau so... LEL.



oh yeah, grinded my butt off to unlock DRK in that version, holy crap was that one character i spent 40 hours on broken as hell lol
you mean this guy?:
http://i45.tinypic.com/v4p45e.png
Last edited by ADVSS; 09-07-2016 at 12:11 PM.


Most broken character in final fantasy series, ever.


SAM will likely be DPS and be put on maiming gear. Do you know how ridiculous it would look for SAM to wear the heaviest and thickest plate armor with a thick visored helm? Ugh.



No more than Machinists having outfits that look like Jesters.
With that said, There are still some viable Glamors that would fit or at least be close to the Samurai's aesthetics regardless.
In addition once the class is in the game, we might see the following
- The best choice would be the Amatsu gear, but for obvious reasons that is not an option available to most (when SAM does become a Job)
- The Yasha/Asuran gear is influenced by Japanese aesthetics (though Fending is closer) but it might not be a perfect fit, as the aesthetics of Samurai are different from that of say...Ninja (Before anyone asks, the type of Monks that XIV takes inspiration from for MNK came form Tibet, and martial arts films).
- For the Headpieces. The Heavensturn event ensures that they will never want for a more shogun apperance (though the Animal aspect might be a constender) A few of which are even aviable on the MB
- Finally we will likely see 2nd tier Tomestone artifact Armor, which is supposed to be iconic to the Job
- Lastly, despite the earlier comment ribbing on the Ramie Set, as a precedent, SE has taken some precaution to have vanity armor for NIN and MCH, having them with a Thief Outfit and and a Cowboy outfit (more leaning to the gunslinger side than the engineer side), So it seems likely that some Crafted sets (be it locked to Maiming or simple Glamour Outfits) would be fitting for SAM, and who knows, maybe it will in general lead to some Maiming Gear becoming more distinct from Fending Gear
Cyan, Genji Glove.Unfortunately, Samurai throughout the FF series used 2handed katanas. There isn't a single instance of a Samurai class or character using 2 katanas. Edge doesn't count because he was a Ninja, and his katanas were shorter. Also, Dual wielding large weapons like Katanas is impractical, albeit stylish. Yes, we know Musashi did it but it was only effective for dualing and just because one guy did it and wrote a book about it, doesn't make it efficient.
https://www.youtube.com/watch?v=gJBEDxh0RQw
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