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  1. #5101
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by WeekendSoja View Post
    In the context of debuffs its diminishing returns. How applying the same debuff creates an immunity to that debuff for a certain amount of time.

    It's a context thing and your examples kind of went through the roof in regards to decoding the context but as long as you know what DR is and can now talk to others and find out who's been playing this game for well over the life span of 2.0, you can enjoy nostalgic reminicence of the good ol' days where DR was first implemented.
    I have seen stun resist used, or diminishing returns spelled out, but never the abbreviation DR. I figured out what you meant from context, but didn't know the words themselves until you posted. Spelling it out might be easier (not all people realize that things become immune to stun, as you saw).
    (10)

  2. #5102
    Player
    Elleia's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    215
    Character
    Attica Jurlon
    World
    Adamantoise
    Main Class
    Bard Lv 97
    Decided to do leveling roulette on my MNK today, ended up in Toto-Rak with a BLM, a MRD, and a CNJ. The tank states that they are new to tanking, and the CNJ asks for big pulls. Tank pulls normally, seeing as he's new, as despite a few aggro struggles all goes well. Then the CNJ starts running ahead and pulling packs of mobs. The poor tank, with no mp or tp left, couldn't really do anything. After this happens a few times, they ask the CNJ to stop pulling. All they say in response is that this is "taking too long". Now I'm not sure what larger pulls would have accomplished; my only aoe at that level is arm of the destroyer, which is...well...not the best. And without having access to their tank stance yet, aggro would have been a mess. They argued a bit before we started up again, this time with normal pulls.

    The CNJ never touched cleric stance once. The only time I saw them use stone/aero was on the sticky web partitions, and they didn't even use cleric stance for that. It's outrageous to me to demand big pulls (in a dungeon that isn't really suitable to big pulls) with a brand new tank when you aren't even willing to contribute any dps on the normal pulls. The tank wasn't dying, and the healer just ended up hitting cure every few seconds. At that level, healer dps surely would have been faster than pulling everything and spamming what little aoe abilities we had.
    (13)

  3. #5103
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by WeekendSoja View Post
    In the context of debuffs its diminishing returns. How applying the same debuff creates an immunity to that debuff for a certain amount of time.

    It's a context thing and your examples kind of went through the roof in regards to decoding the context but as long as you know what DR is and can now talk to others and find out who's been playing this game for well over the life span of 2.0, you can enjoy nostalgic reminicence of the good ol' days where DR was first implemented.
    I'm here since early access of 1.0 and never ever saw "DR". The term deminishing returns maybe, but people tend to use "resist rate". Through the roof I don't know, that's what came to mind when thinking of DR really and pure genuinly. The doctor was to be a bit funny, but duty roulette is what I think of with DR. And to be honest, if you said that in DF to me, I'd prolly go "wtf is DR" too lol. So your patronising is what went a bit through the roof here. At least the bolded part you said.
    (15)

  4. #5104
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,217
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    That awful moment when you've had a long and painful dungeon run through low DPS/ bad tanking/ players ignoring mechanics everywhere etc. so you leave the dungeon the minute it ends in frustration... only to find the feeling was apparently not mutual, because your party gave you 3 commendations.

    I'm a terrible human being.
    (5)

  5. #5105
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    When you run out of classes to equip that you actually play a lot and decide "Hey, why not get Weeping City gear for other classes as well?"
    ...and then realize the horrible horrible error you made when you didn't queue as a healer =__=

    I've had bad, I've had worse, but this was the first run that got never finished in WP.
    Whenever I entered as BLM, I would weep internally about the performance of the healers in my party (maybe that's where the city has it's name from..xD), but I didn't know just HOW bad it could get.
    My healers this time just didn't bother using their healing spells at all. It's just lovely to see hellwind get everyone down to 1 HP and then the other parties go back up and your party stays at 1 HP and the only regeneration you ever get is your own HP regen, so you go up to maybe 200 HP, but it's not like that helps you survive the next 4k roomwide AoE
    If this keeps on repeating ofc you assume it's because the healers CAN'T do it, maybe they had to ress so much that they are ooM, or maybe they are still caught in a different cast or have silence applied to them or died or whatever so you start monitoring the healers.
    And that's when you realize they only ever use single-target heals. On the tank. Which is OT. Even at full HP while everyone else is dying.


    Even more beautiful - each and any status ailment is a death sentence because it WILL not be despelled
    "Poison, bleed, doom, who cares, what's despell anyway? I'm just here for the gear and probably have a bot running anyway" is what I imagine those 2 healers of my party thought ~.~

    Obviously, Ozma proved to be impossible and we ran out of time and gave up.
    (12)
    Last edited by Atoli; 09-03-2016 at 06:55 AM.

  6. #5106
    Player

    Join Date
    Jan 2016
    Location
    Chicago IL
    Posts
    384
    Quote Originally Posted by Atoli View Post
    Lots of bad stuff. T.T
    lol. damn. :c Never saw that before... how did they get so far without being kicked?
    (2)

  7. #5107
    Player
    vanitaslaughing's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    119
    Character
    Xhu'lahen Tia
    World
    Moogle
    Main Class
    Red Mage Lv 80
    Had a Ramuh HM on Trial Roul earlier, where they had to LB1 adds to get them down and one sprout was GLUED to Ramuh even tho we told them after the initial wipe that Adds were the priority. Pretty odd. I'm just grateful the other WAR accepted me flipping on Defiance and didn't flip on theirs - bless you.

    On the bright side, I hit level 60 as Warrior from that so I'm officially a Grandmaster of War on top of my Grandmaster of Magic. Finally. Now I can let that class rot in the Mothball Closet Hell I already punched NIN, MNK and BLM into.
    (1)

  8. #5108
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by WeekendSoja View Post
    In the context of debuffs its diminishing returns. How applying the same debuff creates an immunity to that debuff for a certain amount of time.

    It's a context thing and your examples kind of went through the roof in regards to decoding the context but as long as you know what DR is and can now talk to others and find out who's been playing this game for well over the life span of 2.0, you can enjoy nostalgic reminicence of the good ol' days where DR was first implemented.
    I mean, I've played since Dec 2013 and I had no idea that when you abbreviated it to DR that it was diminishing returns. Stun resistant. Stun lock. Yes diminishing returns but I have never seen someone use DR that way, especially for Ifrit HM which is where I first saw that as being important.
    (5)
    Last edited by ExKage; 09-03-2016 at 07:32 AM.

  9. #5109
    Player
    KaitlanKela's Avatar
    Join Date
    Sep 2015
    Posts
    490
    Character
    Kekela Kela
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    I was running World of Darkness for my relic and I should preface this post by saying that there were no wipes and we cleared so my saltiness is probably unnecessary and I know it, but here goes anyway.

    Me, the DRK and the MNK are basically the only ones in the whole team that know how to work mechanics for this (and they're not hard). I like to dps but I spend way more time raising the drg, the three blms and the whm and even on SCH I'm having problems with mp and CD usage (read: SC). The whm only raises one person, someone in a different alliance the whole run. There's always at least one person dead on our team, and sometimes as many as four at once.

    During CoD, I get targeted with a particle beam so I'm running away from the group just when they decide nobody needs to stand on the circles for real. I watch helpless and horrified as every single person on my team besides me and the tank get instantly one shot. I survive for about ten more seconds for the LB, raise everyone, protect and succor so they don't immediately die again. For the last aoe the tank pulled the level one LB to shield us because of the weakness (got my comm for that it was a good call), we barely live through it, heal to full and we manage to clear.

    One commemdation. One. Like, normally I don't care so much but seriously!? I carried you people so hard. I raised you each at least twice. That group never should have cleared. And one comm.

    Whatever, I got my pearl so /shrug. Bye Felicias
    (9)
    Last edited by KaitlanKela; 09-03-2016 at 07:32 AM.

  10. #5110
    Player
    Lmcgyver's Avatar
    Join Date
    Nov 2015
    Posts
    74
    Character
    Eyrlumi Kani
    World
    Cerberus
    Main Class
    Sage Lv 90
    Quote Originally Posted by ExKage View Post
    I mean, I've played since Dec 2013 and I had no idea that when you abbreviated it to DR that it was diminishing returns. Stun resistant. Stun lock. Yes diminishing returns but I have never seen someone use DR that way, especially for Ifrit HM which is where I first saw that as being important.
    Just going to say, from my experience "stun lock" is the act of stunning something repeatedly so that it cannot do anything (which would be why diminishing returns was implemented in the first place, a Paladin would be able to stun-lock an enemy for eternity otherwise). Now you can only stun-lock an enemy for about 10s (max, less if other abilities are used) before diminishing returns gives full resistance. As for the use of DR, agreed, it did take a short while for it to click as diminishing returns.

    On topic, I had an amazing SCH in Hullbreaker HM the other day. Playing as a black mage, they made sure I had a shield up for every mechanic that would otherwise have required moving, leaving me free to roast bosses with impunity. They even got my potions for me whenever I had poison (if it wasn't blocked by shield) in the final fight
    (2)

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