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  1. #1
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by Enlial View Post
    Changes to Face Targeting System
    The face target feature will become inaccessible while moving. This is in order to remove difference between different platforms. For casters, if the enemy moves your character will face the direction of the target’s current position. However, in situations where you need to face away from the target, players will not be able to simply turn around due to the auto-attack changes, therefore, you would either need to sheathe your weapon, or cancel targeting.
    Isn't the bolded section how the /facetarget command already works? If you are standing still, it's actually more of a toggle than a command, to be specific. Hit it once and your character will continuously rotate to point toward the target you used the command on.

    Of course as you all no doubt know, moving will shut off this toggle, but you can approximate this functionality while moving by spamming the command to get it to continuously reupdate your facing, which is I assume what they're trying to kill here. It sounds to me like they're disabling the command completely when you're in motion to prevent it being spammed in the above situation - how they plan to do this I don't know. I'm guessing if your character is moving the /facetarget command will do nothing.
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    Last edited by Myon88; 09-03-2016 at 06:45 AM.

  2. #2
    Player
    Enlial's Avatar
    Join Date
    Feb 2014
    Posts
    254
    Character
    Aleister Noir
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Myon88 View Post
    Isn't the bolded section how the /facetarget command already works? If you are standing still, it's actually more of a toggle than a command, to be specific. Hit it once and your character will continuously rotate to point toward the target you used the command on.

    Of course as you all no doubt know, moving will shut off this toggle, but you can approximate this functionality while moving by spamming the command to get it to continuously reupdate your facing, which is I assume what they're trying to kill here. It sounds to me like they're disabling the command completely when you're in motion to prevent it being spammed in the above situation - how they plan to do this I don't know. I'm guessing if your character is moving the /facetarget command will do nothing.
    The wording is pretty vauge but my impression is that casters will automatically face target at the end of a cast, removing the necessity of having to press it every time you cast (which is pretty bad design)
    For the implementation Im guessing it'll just produce something like "action unavailable while moving", like the one you see if you try to perform certain actions while falling
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    Last edited by Enlial; 09-03-2016 at 12:48 PM.

  3. #3
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Myon88 View Post
    Isn't the bolded section how the /facetarget command already works? If you are standing still, it's actually more of a toggle than a command, to be specific. Hit it once and your character will continuously rotate to point toward the target you used the command on.
    Im still pretty baffled why this is still allowed in PvP i mean its almost same thing as aimassist/aimbot in FPS games, automated targeting system in PvP settings sounds like cheating to me tbh.
    (1)