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  1. #101
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by trinta View Post
    My geometry teacher would like a word with you. If she isn't senile by now. The transitive property isn't a fallacy.

    Also, your example didn't even include a C. It only had A and B. I still don't understand the original guy's context, my point was that the transitive property isn't an argument, it's fact.
    Ok, before you embarrass yourself more, you should quit now... really? Geometry... lol. Besides, a logical person would clearly see C is an unnecessary conclusion to a misleading B. Now I'm going to show you how this actually relates to the actual topic.

    Betelgeuzah was basically stating that...

    A: Yoshida feels that powerleveling is ok if ppl want to help each other out.

    B: Powerleveling is the only way ppl are going to experience the game, so everyone is going to get to cap and skip content in 2 days.

    C: Yoshida doesn't care about the journey and wants players to only experience end-game content, thus ruining the game.

    Conclusion... B is misleading, thus C cannot be true. The fact that Yoshida has spent most of his time creating content for all levels to enjoy wasn't even mentioned in the OP, which completely defeats the point he's attempting to make.
    (1)

  2. #102
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by trinta View Post
    My geometry teacher would like a word with you. If she isn't senile by now. The transitive property isn't a fallacy.

    Also, your example didn't even include a C. It only had A and B. I still don't understand the original guy's context, my point was that the transitive property isn't an argument, it's fact.
    Math doesn't always apply to every facet of human communication. You should know:
    If you didn't have time to spell simple words correctly and follow basic rules of grammar, I didn't have time to read your post.
    But let me make this clear:
    I agree with the OP.
    (0)
    Last edited by Issac; 10-11-2011 at 03:15 AM.

  3. #103
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Let's look at the big picture. I will take you on a brief journey to the future.

    Our highest level at present is 50. We already know this will not be the case forever. How long did it take you to get from 1-50 in XI? In WoW? In any other game? Did it take you a year? Or did it take you a couple months, or a couple weeks, or a couple days? The level cap will go up some day, and when it does, who's going to be power leveling?

    You could say, "Well they can adjust the exp rate once they increase the level cap". True, but why bother doing the same work twice? Yoshida has said that the dev team is about 50% done with their changes and additions. That means they have a plan. They know where they want the game to be. Can anyone on this forum honestly say they know how the EXP grind is going to work when the game reaches Yoshida's "100%"? By then the level cap will probably be increased to 60. At 150k / hr (in an ideal setup), and with the amount of exp needed increasing with each level, how do you know that 150k / hr won't be a reasonable amount?

    Again, this all comes down to the fact that we are playing an incomplete game. Complaining about bugs and glitches (like the new claim system) is one thing, but there is nothing bugged or glitchy about how SE has worked out EXP distribution. It is exactly as they intended it. Making suggestions of how you would like it to work is another thing. But complaining about how it's working in the current version of the game is pointless. Look at how much this game has changed in the past year. Think about how much more the game is going to change in the future.
    (1)

  4. #104
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    And leveling should be quick because unless you really like killing hundreds of the same monster over and over again for hours upon end, you should be able to level up quickly then go do fun stuff rather than get bogged down in boring, mindless exp grinds.
    I agree! But skipping ahead by giving players mountains of EXP is not the answer.

    The answer is to generate enough content to carry the player from point A to point B so that he's not doing the same thing over and over. Y'know, stuff like adventure.

    PLing is a false answer to the issue of tedium. Whatever content was being designed to carry us through to 50 is now quickly becoming useless. It's a short sighted answer to a problem that will only plague them later on, as it did FFXI.

    but there is nothing bugged or glitchy about how SE has worked out EXP distribution. It is exactly as they intended it.
    You seem to have some insider info that we're all unaware of. Please divulge.
    (2)
    Last edited by Denmo; 10-11-2011 at 03:24 AM.

  5. #105
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Denmo View Post
    I agree! But skipping ahead by giving players mountains of EXP is not the answer.

    The answer is to generate enough content to carry the player from point A to point B so that he's not doing the same thing over and over. Y'know, stuff like adventure.

    PLing is a false answer to the issue of tedium. Whatever content was being designed to carry us through to 50 is now quickly becoming useless.
    Exactly. This is the point I was trying to make, but I think you said it better than I did.
    (0)

  6. #106
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Denmo View Post
    I agree! But skipping ahead by giving players mountains of EXP is not the answer.

    The answer is to generate enough content to carry the player from point A to point B so that he's not doing the same thing over and over. Y'know, stuff like adventure.

    PLing is a false answer to the issue of tedium. Whatever content was being designed to carry us through to 50 is now quickly becoming useless.
    Stop the presses! Newsflash! Low-level content isn't useful to people who aren't low-level!

    I got something else that'll blow your mind.

    In a few years, all of this will be useless.

    In 200 years, we'll all be dead, and most of us will be forgotten.

    Is this REALLY that big a deal?
    (0)

  7. #107
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Low-level content isn't useful to people who aren't low-level!
    Stop the presses! Newsflash! New players are coming in! They need to find people to play with! If all the old players are simply PLing their other jobs, who will they play with? What choice do they have but to beg to be PLed?
    (1)

  8. #108
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Denmo View Post
    Stop the presses! Newsflash! New players are coming in! They need to find people to play with! If all the old players are simply PLing their other jobs, who will they play with? What choice do they have but to beg to be PLed?
    Or they can solo grind! Or they can put forth a little effort instead of being anti-social aspies like a good 90% of the game's population and find people their level to PT with (yes, they're out there).

    Or, WHO CARES WHAT THEY DO? As long as they're playing the game and having fun, what does it matter?
    (0)

  9. #109
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Eekiki View Post

    In 200 years, we'll all be dead, and most of us will be forgotten.
    Sorry, I couldn't resist doing this.
    (0)

  10. #110
    Player
    Zaireeka2025's Avatar
    Join Date
    Mar 2011
    Location
    Sirius B
    Posts
    397
    Character
    Sirius Dogstar
    World
    Goblin
    Main Class
    Gladiator Lv 50
    This thread is getting out of hand. C'mon people, who would want to spend all their time being PL'd and not do anything else available in the game? I've been PL'd before in mmo's but I don't go skipping all the story scenario and dungeon events just to get to 50 (some might, but most will play the content).

    This isn't Chicken Little guys; the sky isn't falling.
    (4)

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