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  1. #1
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I still don't get how you can argue that the devs should axe the raid mode with the highest percentage of completion simply based on some feeling that it's "killing the midcore/hardcore scene". If WoW suddenly lost it's ridiculous amount of funding and had to scrap one of it's four raid modes, I can assure you that LFR would not be the mode to go.

    I don't think the hardcore raiding community will quit because there's a story mode raid, they'll quit because raid content in this game is laughably sparse in general. There's four bosses every 6 months that, when on farm, will take you one evening to complete. Given tome caps and terrible drop RNG, a hardcore raider will be BiS in a maximum of like five months. So one month of gearing an alt job, if they even care about it, all to have the gear replaced with the next tier.

    Don't fixate on story mode, it's not the problem. General scarcity of raid content and constant "gear resets" are. SE's IMPLEMENTATION of releasing story mode first and making people farm it for relevant gear is pretty bad design, but it's very existence isn't.
    (3)

  2. #2
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by loreleidiangelo View Post
    snip
    You are not looking at the cause and effect here. Not many are opposed to the idea of story mode itself. What is taken away in expense of it is what I have issue with. Fair enough to say we have not really had more than one raid type till 3.0. It is missed potential to keep content in a balance. It is more of the principle of the matter as opposed to numbers. To top it off, the only excuse I hear in defense is people need their story. I would find a more compelling argument from someone who says they like the difficulty catered towards their level of play.

    I will fixate on story mode. Dev's said they could only pick two of the three versions. Don't be under the impression I hate story mode itself. I don't like it was chosen over what could of been. You can disagree with me, but I am very sure my suggestion would fix the midcore/hardcore scene which the game already is in a bad position with currently. If they came out and said "We got 3 modes now!", I wouldn't be here complaining about story mode.

    What I say doesn't matter anyways, its argument for the sake of argument. They are intent in staying with this course.
    (1)
    Last edited by Velhart; 08-27-2016 at 12:18 AM.