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  1. #41
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    I will answer your easy.

    Rule number one in FFXIV official forums: EVERYTHING that developers make, it is bad, no matter what is it, even if is what you want. You duty is throw as much shit as possible to them and insinuate you can make a better job and suggerst that shoul be like XI (even if that feature doesn't exist on FFXI).

    That should answer it.


    Now for real, I made six weapons pre-nerf. It is not a slap for me. I don't feel like I waste time or whatever. Now will be easier for me make the remaining seven.
    (6)

  2. #42
    Player Vantol's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Vantol Aviner
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Xlantaa View Post
    Rule number one in FFXIV official forums: EVERYTHING that developers make, it is bad, no matter what is it, even if is what you want. You duty is throw as much shit as possible to them and insinuate you can make a better job and suggerst that shoul be like XI (even if that feature doesn't exist on FFXI).
    Sooo ... maybe developers should listen for once and actually implement FFXI feature, then players will praise them, no?
    (0)

  3. #43
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Vantol View Post
    Sooo ... maybe developers should listen for once and actually implement FFXI feature, then players will praise them, no?
    They will complain too. Complain happens no matter what they do. If they implement FFXI feature they will complain "because is not original and just a copy", or "is not like FFXI" (see PotD) or any other excuse you can imagine.

    I think the forum jsut stuck in a routine of complain from everything. But not jsut this game. This is for all games.
    (6)
    Last edited by Xlantaa; 08-25-2016 at 08:01 PM.

  4. #44
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by bass9020 View Post
    I complain because a good MAJORITY purposely wait for nerfs and SE still won't create interesting concepts for the weapons.
    I wonder how many people wouldn't wait if the original grind was milder in the first place. Some of these steps can be hard to justify the player time needed for the original grind. The 210 step is a major example.
    (0)

  5. #45
    Player
    aesteval's Avatar
    Join Date
    Jun 2015
    Posts
    956
    Character
    Tae Sylphanas
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Mugiawara View Post
    The whole run to the relic was absolutely insane.
    What they need to do is make the Relic interesting. How about do Bismark/Ravana/Thordan/Primals EX
    or something like they did with the old Relic?

    Plus, they nerf crap to the firey grounds anyway. Those of you who did go through the entire process, mad respect.
    But now you can obtain them for other jobs easier, and other people can catch up.
    Win/Win.
    Ex primals already have one set of weapons locked behind them, no reason to add relic as well. Need a different challenge.
    (1)

  6. #46
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Pinkie_Pie View Post
    Why? Some are saying its a huge slap to the people who done it. Some are saying to keep it hard so the relic is earned. In Novice chat one was raging about the 210 step and how he just lost alot of money cause nobody will buy his crafted items required for it. Seriously?
    If you want a good read about when something should be nerfed take a look at this:

    http://www.sirlin.net/ptw-book/what-should-be-banned

    It deals primarily with things along the idea of banning or nerfing player techniques but works just as well when talking about how much and when a game mechanic should be nerfed.

    tl;dr nerfs should be for the sake of balance and not create new imbalances.

    And with this patch they've nerfed this step by roughly 90%. Which is insane.

    50% tokens needed x 60-80% reduction in cost of tokens (varying by route taken to get them)... let's put that 60-80% at a conservative 66%, 2/3 off. So 1/3 cost multiplied by 1/2 items dropped = tokens are now 6 times easier to finish, or an 83.33% nerf.

    Then they utterly murdered the crafting part. gc seals are so plentiful you might as well call them free. At best with 80k seals I could make about 1m or so on the market board, so let's say 75% reduction there. And to anyone saying 4m is crazy to ask for a relic step, ARR relics did the same thing, with bonus RNG involved! And now we're in a time where the game basically throws free tier 5 materia at you weekly to sell if 4m is a lot for you. It has never been easier for a non-crafter to make gil in this game than it is now.

    So it's a huge deal, to several groups:

    -people who don't check the forums weekly (the only advance notice we had of this)
    -crafters who had several sets up for sale before the announcement and who weren't able to sell before the update (price histories were pretty much normal when 3.38 hit so most crafters didn't feel it was that urgent to sell)
    -even people who had done this step at any point in time who didn't expect this to be in the range of a 90% nerf

    The 210 step wasn't even the biggest step. It was sizeable but nothing compared to the current last step. And when do you ever expect anything, even in this game, to get nerfed 90%? That's crazy talk. So yeah, people are annoyed.
    (1)
    Last edited by Alistaire; 08-25-2016 at 08:38 PM.

  7. #47
    Player
    CrimsonThunder's Avatar
    Join Date
    Sep 2013
    Posts
    312
    Character
    Crimson Silver
    World
    Odin
    Main Class
    Dark Knight Lv 90
    Why the hell would I complain? It means I can get two Animas instead of just one with the second lot of 80 Uni's I had saved.
    (1)

  8. #48
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Thing is they have always nerfed Relic at some point. Those who have always done Relic first are like the test subjects, and then it is just made easier, lol
    I had my rod of Black Kahn before nerfs so i welcome nerfs, now i can easily finish my DK and Bard Relics and perhaps start on others
    (0)

  9. #49
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    It should be easy to get crappy equipment, and difficult to get top-notch equipment. ilvl 210 weapons are now crappy equipment. Therefore, they should be relatively easy to get. It's just common sense.

    Folks that had to endure the painful grind to get their ilvl 210 weapon? They got to use that ilvl 210 weapon much earlier and for much longer than the people who waited. That is the privilege you paid for with the grind.

    If anything SE waited a bit too long in nerfing the 210 stage. It should have been nerfed the very day they added the ilvl 240 stage to the relic. The relic should only have one ridiculously over-the-top grind at a time, not two!
    (3)

  10. #50
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    While I'm one of those that aren't entirely for the nerfs to the steps of the relic phases, it wasn't due to having worked at it early on myself, but because it felt too soon. What's even stranger about this though, is that it.... technically.... isn't? The first relic received similar treatments to its steps as we had inched further and further down the main content's line, up unto the release of the first expansion. By the point of 3.5, or just before the release of the next expansion, I'd imagine we'll see one more nerf to the final largest step to the creation of the relic, which will make sense. Zeta had become irrelevant by as late as level 53-55 gear pieces would come into play, and I can't imagine it being any different for this relic. Just brace yourselves for those who are against the nerfs, and be aware that we are indeed that far into Heavensward's content.
    (1)

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