I love how all this 'the old relic was better' boils down to 'well, at least that 1 fight out of 5 for the first step out of 7 steps of the relic was kinda fun"This is achieved by adding additional amounts of MEANINGFUL rewards or by making drops not guaranteed.
Making things easier and less time consuming will just make people complain about having nothing to do rather than complaining about how tedious the existing content is.
A Relic Reborn was entertaining because there was a "challenge" aspect of needing to beat Titan HM, which at the time (partly due to the rate at which the servers tracked people's positions) was not easy for a lot of people.
Last edited by Neophyte; 08-24-2016 at 09:01 PM.
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