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  1. #431
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kibby View Post
    I feel like the reason why everyone should dps is not because it can help the party, but because of the animations.



    Just look at it. Why would you not want to use Gravity if not just to stare at it?
    The last time I got so caught up in looking at Gravity. I spammed it until I had no mp left..
    (2)

  2. #432
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    I just have one more comment on this for the "What happens if I DPS and someone dies?"
    I was reviewing some fflogs for some fight research, and came to the realization that if a Healer DPSs AND someone DIES it's STILL a net GAIN in DPS and duty clear than a zero DPS Healer.

    For example if a Healer is doing 400 DPS for the whole dungeon, and a DPS is doing 800 DPS and the DPS dies, causing him to lose some DPS (50-100 DPS seems to be the operative amount over a fight per death) you're still up by 250-350 DPS. So seriously don't sweat letting people die in the beginning of learning. Unless you let a bunch of people die a bunch over a fight, it's still better.
    (3)

  3. #433
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by FunkyBunch View Post
    I just have one more comment on this for the "What happens if I DPS and someone dies?"
    I was reviewing some fflogs for some fight research, and came to the realization that if a Healer DPSs AND someone DIES it's STILL a net GAIN in DPS and duty clear than a zero DPS Healer.
    Arguments backed by data are so sexy. ♥
    (4)

  4. #434
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Kitfox View Post
    Arguments backed by data are so sexy. ♥
    http://forum.square-enix.com/ffxiv/t...pective./page3

    with a potato BLM and can still clear in good time.
    (0)

  5. #435
    Player
    CBellz's Avatar
    Join Date
    Jun 2015
    Posts
    90
    Character
    Senna Belizaire
    World
    Sargatanas
    Main Class
    Scholar Lv 60
    Quote Originally Posted by FunkyBunch View Post
    I just have one more comment on this for the "What happens if I DPS and someone dies?"
    I was reviewing some fflogs for some fight research, and came to the realization that if a Healer DPSs AND someone DIES it's STILL a net GAIN in DPS and duty clear than a zero DPS Healer.

    For example if a Healer is doing 400 DPS for the whole dungeon, and a DPS is doing 800 DPS and the DPS dies, causing him to lose some DPS (50-100 DPS seems to be the operative amount over a fight per death) you're still up by 250-350 DPS. So seriously don't sweat letting people die in the beginning of learning. Unless you let a bunch of people die a bunch over a fight, it's still better.
    Yup, just wanna add on that the only time it's a net loss in time spent is if you wipe, so play a little safer with the tank unless you're confident you can tank yourself.
    (0)

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