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  1. #16
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Just change parry into cooldown reduction for abilities. Alternatively, turn parry into mastery and have it do something different for every tank. These are just off the top of my head, but something along the lines of

    war - increases the attack power bonus of Berserk, the mitigation of Inner Beast, and grants a chance to add an extra stack of wrath/abandon when generating it,
    drk - allows a portion of your dark mind mitigation to work on physical attacks, grants a chance to cast Dark Arts for free, and greatly increases the HP absorption of Soul Eater/Abyssal Drain
    pld - allows a portion of your block power to work on magic, reduces the cooldown of Sheltron, and your attacks have a chance to reduce the recast time of your Spirits Within.

    Basically all of our stats are boring which leads me to believe that the battle team is either afraid of minor imbalances or just devoid of creativity. I really hope they don't just make parry a counterattack or critical hit v2.0. A worthwhile defensive stat is desperately needed.

    I am expecting them to just increase the returns on the stat though.
    (5)
    Last edited by Brannigan; 08-14-2016 at 09:19 PM.