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  1. #1
    Player
    Reika's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80

    Local Guildleves now.

    SO SE.... Is there a reason there are only 2 Local Leves offered at once now for each level range, while there are now 4 battlecraft leves offered at a time at each camp?

    Why must you always go from one extreme to the other? fix this.
    (0)

  2. #2
    Player
    Tildain's Avatar
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    Mar 2011
    Posts
    16
    Character
    Tild Ain
    World
    Brynhildr
    Main Class
    Samurai Lv 80
    your lucky to get 2. I'm doing the Rank 40 leather worker leves in Grid and I get one for Camp nine Ivies. I'm running back and forth 23 times. It so sucks for crafters now.
    (0)

  3. #3
    Player
    Eruantien's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    never really been any different for rank 40+ leves though.
    (0)

  4. #4
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Tildain View Post
    your lucky to get 2. I'm doing the Rank 40 leather worker leves in Grid and I get one for Camp nine Ivies. I'm running back and forth 23 times. It so sucks for crafters now.
    Thats because there's only ever been one r40+ lth leve for gridania. However, for all the other classes, I've only seen more than 2 offered (if they have more than 2 to offer) only once. Even if you turn them in and supposedly make the leves offered refresh in order for you to take new ones, it doesn't change the count.
    (0)

  5. #5
    Player
    Reika's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Eruantien View Post
    never really been any different for rank 40+ leves though.
    Uldah Weaver R40+ leves has 5 or 6 different leves to chose from. now getting offered only 2 of the lowest at a time.
    (0)

  6. #6
    Player
    Eruantien's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Reika View Post
    Uldah Weaver R40+ leves has 5 or 6 different leves to chose from. now getting offered only 2 of the lowest at a time.
    i see, guess they were leveling the playing field on the down scale then, carpenter/smithing/goldsmith always seemed to have 2 max at an area for 40+. Don't know why they scale to the lowest rather than the highest :/
    (0)

  7. #7
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    This problem has been persistant across the board. In any class that I am leveling I am fortunate if I can find more then 1 level appropriate quest in the 3 cities. I have yet to see a R40+ Armourer quest in Ul'Dah. The only exception to this appears to be Weaver. Guess SE wants us to become a society of Seamtresses. 1.19 has accentuated the disparity in SP rewards for all actions as it relates to your current level so doing anything below your current level is a complete waste of time and levee allowences. Combine this with the fact that many Mats have been made the exclusive provence of DoL trying to grind your way through can become a time consuming moneysink. It is imperative that SE does a complete rebalancing of the levee system and offer a reasonable number of levees for each level class. The current levee allowence system should be sufficient to prevent people from abusing the system. Community Reps, please stay on the Dev team until they provide us with a proper response to out concerns
    (0)

  8. #8
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Eruantien View Post
    i see, guess they were leveling the playing field on the down scale then, carpenter/smithing/goldsmith always seemed to have 2 max at an area for 40+. Don't know why they scale to the lowest rather than the highest :/
    Downscale no, upscale is what is needed. They need to hurry up and have at least 2-3 leves of each level in increments of 5 for each city state for each class. Some leves are overpowered for one class where for the other theres no reason to even look for them.
    (0)

  9. #9
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Hopefully this gets addressed in 1.20 when they complete the rest of the recipe changes.

    Some confirmation would be nice though
    (0)

  10. #10
    Player
    Eruantien's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Reika View Post
    Downscale no, upscale is what is needed. They need to hurry up and have at least 2-3 leves of each level in increments of 5 for each city state for each class. Some leves are overpowered for one class where for the other theres no reason to even look for them.
    I completly agree, I just assume that was what SE's thought behind the weaver level amount downscale.

    Similar to their thought on making fishing nodes grade 1 from 6 above, Rather than giving mining and botany grade 6 nodes.
    (0)