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  1. #1
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Morningstar1337 View Post
    ...
    Quote Originally Posted by Claire_Pendragon View Post
    ...
    I can accept many of the very valid points brought up by both parties here, as Dark Knight can "cast" many of it's spells immediately, I feel it leads to a very dynamic and satisfying play style. I was one of the many who at first disliked the idea (but grudgingly accepted even then) it being a Tank, as of today it is my main job and one that I absolutely love.

    The idea of Red Mage being a DPS very similar to DRK, to me is not a bad idea, neither is the Samurai as a Tank following the FFT skill set (Draw Out/ Iaido) (tweaked of course for FFXIV). However i truly think we may be on the verge of a battle system change that may introduce skill/ talent trees allowing us to choose roles within jobs, and consolidated skills/traits to help with skill bloat (not certain it's good thing tbh). Mind you this is only my opinion, I have seen no evidence that this is what to expect from 4.0.
    (0)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Alacran View Post
    skill/ talent trees
    i agree adding skill trees make everyone a little more happy like all they want drk and war become dps for example, but the skill trees in any game make a lot of imbalance issues making to the devs waste a lot of time in balance the jobs and not to mention that decrese for sure the tank population making 2 of the 3 most wanted tanks become a regular dps, i dont see skill trees in this game viable with all the jobs they want to add, if ffxiv have only 6-8 jobs then yes for sure, ¿but with all he can add? poor the devs how have to balance that.
    (0)

  3. #3
    Player
    Souleater13's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Revan Darkblade
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by shao32 View Post
    i agree adding skill trees make everyone a little more happy like all they want drk and war become dps for example, but the skill trees in any game make a lot of imbalance issues making to the devs waste a lot of time in balance the jobs and not to mention that decrese for sure the tank population making 2 of the 3 most wanted tanks become a regular dps, i dont see skill trees in this game viable with all the jobs they want to add, if ffxiv have only 6-8 jobs then yes for sure, ¿but with all he can add? poor the devs how have to balance that.
    Balancing issues aside i think it would be neat if skill trees were added that allowed jobs to cover 2 roles. there is a chance that amount of players that play tank and healer roles would stay the same since other jobs would be tank/healer possible. WAR (dps/tank), DRK (dps/tank), PLD (tank, dps or another tank setup), DRG (dps/tank or another dps type), MNK (dps, healer), Nin (dps/tank) etc..
    (3)

  4. #4
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Souleater13 View Post
    snip
    sadly whe already have that, is name archanist, and they say "nope, no more"
    (0)

  5. #5
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Zojha View Post
    And either a healer with nothing but instant heals or a dancer that has to stand still all the time.
    They can do both just fine...

    They have instant skills until level 52 when they get a stance that gives them all a cast time!
    (0)