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  1. #131
    Player
    Cipher_Zaabiz's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    192
    Character
    Cipher Zaabiz
    World
    Twintania
    Main Class
    Paladin Lv 80
    What if both are tanks so we get 2 new tanking classes?
    (0)

  2. #132
    Player
    Soralis's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    185
    Character
    Vivian Nox
    World
    Balmung
    Main Class
    Bard Lv 80
    as i look at it, i see 3 tanks 3 healers 2 range dps 2 magical dps 3 melee dps, so you can see that we need 1 magical dps and 1 more range dps, but as they are both range, i think they will add or a magic caster dps or a regular range dps
    (1)

  3. #133
    Player
    Souleater13's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Revan Darkblade
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by shao32 View Post
    i agree adding skill trees make everyone a little more happy like all they want drk and war become dps for example, but the skill trees in any game make a lot of imbalance issues making to the devs waste a lot of time in balance the jobs and not to mention that decrese for sure the tank population making 2 of the 3 most wanted tanks become a regular dps, i dont see skill trees in this game viable with all the jobs they want to add, if ffxiv have only 6-8 jobs then yes for sure, ¿but with all he can add? poor the devs how have to balance that.
    Balancing issues aside i think it would be neat if skill trees were added that allowed jobs to cover 2 roles. there is a chance that amount of players that play tank and healer roles would stay the same since other jobs would be tank/healer possible. WAR (dps/tank), DRK (dps/tank), PLD (tank, dps or another tank setup), DRG (dps/tank or another dps type), MNK (dps, healer), Nin (dps/tank) etc..
    (3)

  4. #134
    Quote Originally Posted by Soralis View Post
    as i look at it, i see 3 tanks 3 healers 2 range dps 2 magical dps 3 melee dps, so you can see that we need 1 magical dps and 1 more range dps, but as they are both range, i think they will add or a magic caster dps or a regular range dps
    holy crap this again.

    Quote Originally Posted by SendohJin View Post
    Light Parties do not have 5 spots taking one from each, Full Parties do not have 10 spots taking two from each.
    the practical game breakdown is 3 tanks 3 melee 4 ranged 3 healers, we're missing 1 tank 1 melee 1 healer. the melee can be physical/magical (if they want to do RDM/BLU), but we're not missing 2 ranged DPS.
    (4)

  5. #135
    Player
    Soralis's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    185
    Character
    Vivian Nox
    World
    Balmung
    Main Class
    Bard Lv 80
    i just want a new caster dps, i love playing casters and i got bored of smn and blm, well they are not what i imagine ff blm and smn should be, so i just want a new caster, don't care about anything else. and i don't like brd and mch at all, oh and to add as well that there are 8 dow jobs and 5 dom, so i think they will add 1 dom for sure, not sure healer or caster but because they already added a healer this xpac i hope it will be a caster dd for the next one
    (0)
    Last edited by Soralis; 08-10-2016 at 12:02 AM.

  6. #136
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by SendohJin View Post
    the practical game breakdown is 3 tanks 3 melee 4 ranged 3 healers, we're missing 1 tank 1 melee 1 healer. the melee can be physical/magical (if they want to do RDM/BLU), but we're not missing 2 ranged DPS.
    Maybe SE should lump Casting and Aiming gear together then since that split is where the confusion stems from, 5 classes of armor for 4 roles. (gets flame shield)
    (1)

  7. #137
    Quote Originally Posted by Soralis View Post
    so i just want a new caster, don't care about anything else. and i don't like brd and mch at all
    i don't like BRD and MCH either but i'm not going to base my expectations on what the devs will do based on what i like or don't like.

    Quote Originally Posted by Morningstar1337 View Post
    Maybe SE should lump Casting and Aiming gear together then since that split is where the confusion stems from, 5 classes of armor for 4 roles. (gets flame shield)
    i legitimately want them to recombine left side Striking and Scouting sets into one like the low level stuff that have both STR and DEX.

    and it would make sense to then have the Maiming set be usable by DRG and SAM. now we'll have two 2 melee sets and 2 ranged sets.
    (1)

  8. #138
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Morningstar1337 View Post
    Maybe SE should lump Casting and Aiming gear together then since that split is where the confusion stems from[...]
    And then you consider that melees each have their own set.
    (3)

  9. #139
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    For me it will be [DPS] Samurai and [Tank] Red Mage for 4.0, and [Healer] Dancer for 4.2
    (1)

  10. #140
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Zojha View Post
    And then you consider that melees each have their own set.
    Ideally the Melee sets should be folded together as well I see no reason why they should be separate other than for Glamour purposes, and I'd prefer that they' extend the treatment to all roles if glamour was the case (Harcore raiders are gonna go find other sources for BIS anyway and 3 different sets for melee with the same main stat just bloats the inventory for people with multiple jobs and or don;t want a differnet glamour per job). With that said the fact that melees each get a set (Including BRD) in 2.0 is the likely facto for people pointing out the 3/3/2/2/3 division and Jin countered with his 3/3/4/3 and the party limitations, because MCH set a precedence for sharing what was once exclusive gear types, and they want "competition" for the Striking, Maiming and Scouting sets which are currently exclusive to MNK, DRG and NIN. As Jin pointed out a Samurai DPS would fufill part of that niche for the Maiming gear

    That reminds me, Have I mentioned gear as one of the reason people wnated a RDM tank?
    (2)

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