Quote Originally Posted by Sandpark View Post
Certain gear acquired earlier could be relevant all the way to the level cap.
Which is equivalent to Sastasha normal randomly dropping (wearable) i190 gear. You realize that?

Plus, that's entirely irrelevant to the scenarios we were discussing! You compared two scenarios, one in which a player gets progression capped in 3 months and has that gear become obsolete in 3-6 months and then another who takes ~9 months to be progression capped and have the gear become obsolete much later. So I raised the question: What does the latter player do in that long period where his gear is top?

The answer is simple: Nothing. And now you switch the topic to point out that the power budgets of items were completely arbitrary, which made older content relevant. Not only is that a somewhat questionable design choice in its own right, it is, again, not relevant to the question:"What do you do in the long time of no/marginal progression AFTER getting the items?" You say:"Do long lasting content." What for? You already have the stuff, that was the premise!