殺すまでのシナリオが作れないのが問題なら
技をランダムに使うんでなく殺すシナリオを持たせた一連の動作をランダムに使い分けるにするしかないのかなー
殺すまでのシナリオが作れないのが問題なら
技をランダムに使うんでなく殺すシナリオを持たせた一連の動作をランダムに使い分けるにするしかないのかなー
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