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  1. #21
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,721
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Running on fumes, so just going to rehash an old whim of an idea: open-world housing.

    Each zone has a few different 'hide-aways' that open into player housing zones, each themed differently. Think 'building up Revenant's Toll / Idyllshire, but player-based. Add in bridges, etc. The main idea being that works under the guise of creative housing while actually prototyping server-wide dynamic world construction and events for 4.0 or 5.0, which then utterly reorient the way you think about FATEs and such.
    (1)

  2. #22
    Player
    JimmyDean's Avatar
    Join Date
    Jan 2014
    Posts
    24
    Character
    Ultimate Warrior
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Depth. Anything that has to with depth will greatly improve things. I feel that depth is the single most lacking thing in the game and is mostly all of what is missing.
    (6)

  3. #23
    Player
    DragoonSantos's Avatar
    Join Date
    Jul 2016
    Location
    Pittsfield, Massachusetts/Gilgamesh, Gridania
    Posts
    97
    Character
    Mhirls Skaters
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by RubyCirha View Post
    id like to see other tribes aded to the curent race/ tribe options like maby miqote with more lynx type ears or au-ra with oni type horns or race of amazon like roe women where ther more of a tribal type feel to them could tie in to beast tamer/ beast baster ore even berzerker jobs (if those jobs will ever be implamented) but stuff like that and add more face and even body options to your charicters like sliders for your hips abbs torso thighs cafs stuff like that

    sorry for the spelling errors i was just typing this up quick before bed ill try to corect the errors in the morning but i wanted to get my idea um for people to see

    Ruby~~
    I was thinking yesterday of a class but i dint know what to call it that walks and attacks like a cat or tiger on all fours, sprinting beast like fangs all that cat hair goodness and this seems to cover it kudos!
    (0)
    Last edited by DragoonSantos; 08-04-2016 at 04:04 PM. Reason: important game add

  4. #24
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Since someone suggested siding with the garleans I'm gonna throw another faction into the mix


    Are you mistrusting of certain authorities? Do you believe that the realm is being posioned by the Light and question the trustworthiness of that voice in your head claiming to be the mothercrystal? Do you think Balance lies with the shadows? Do you simply yearn for immortality, power and a wicked black coat? Do you think there is a hidden truth, an identity of the real root of all evil?

    Join the Ascians today. Learn the truth that "oppressive" gods keep from mortals and start your jouney to bring the realm to a new era today.
    (1)

  5. #25
    Player
    DragoonSantos's Avatar
    Join Date
    Jul 2016
    Location
    Pittsfield, Massachusetts/Gilgamesh, Gridania
    Posts
    97
    Character
    Mhirls Skaters
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    To end monotone and like said depth to this game with more tone and sound changes for the towns and other areas by changing up the music with a radio option.

    Environment reacts to spells cast and damage from all attacks. Ex- Casting fire burnss grass, leaving smoke and char in the zone.
    -foot prints

    Changes in Animation:
    new attacking animations/sounds for old repetitive ones. unique play styles such as battle stances and forms to make each player feel different.
    The world would also benefit from adding more character mechanics such as more realistic stumbling falling taking damage. I think if you added more camera stuff and by adding weight to characters and monsters instead of having them be go through, or transparent. camera shake. more use of vibration for crafting and button press for events. Interactive cutscenes. Different day/night music for towns and areas. Bards like in Lightning returns, in streets playing instruments and chanting and humming. More life expressiveness for monsters, emoting sitting interacting, Smarter AI.
    Final Fantasy Music Station and Eorzea Band - big orchestras like in real life playing real songs. quest for new bard instruments songs and emotes! Weapons that sound good! guitar flute drums MAMBO!
    (2)
    Last edited by DragoonSantos; 08-04-2016 at 03:40 PM. Reason: prettifying

  6. #26
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,277
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Make PvP gear relevant give us Wolf Marks and Elite Wolf Marks for blue gear that's ilvl say 240 but it's effects outside of PvP are ilvl 200 so people can't farm both n have double access.
    (0)

  7. #27
    Player
    DragoonSantos's Avatar
    Join Date
    Jul 2016
    Location
    Pittsfield, Massachusetts/Gilgamesh, Gridania
    Posts
    97
    Character
    Mhirls Skaters
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by JimmyDean View Post
    Depth. Anything that has to with depth will greatly improve things. I feel that depth is the single most lacking thing in the game and is mostly all of what is missing.
    yeah look at my post
    (0)

  8. #28
    Player
    Jennika's Avatar
    Join Date
    Jun 2012
    Posts
    318
    Character
    Rosalynne Hawethorne
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    The battle system needs depth in my opinion. The few stats we have increase relative to content level so there is no real character progression and little customization. Gear choices offer boosts in these stats and nothing more. As a result, rewards from battle content are unexciting.
    (3)

  9. #29
    Player
    DragoonSantos's Avatar
    Join Date
    Jul 2016
    Location
    Pittsfield, Massachusetts/Gilgamesh, Gridania
    Posts
    97
    Character
    Mhirls Skaters
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Jennika View Post
    The battle system needs depth in my opinion. The few stats we have increase relative to content level so there is no real character progression and little customization. Gear choices offer boosts in these stats and nothing more. As a result, rewards from battle content are unexciting.


    Meeeuuuuuuwwwwwww!
    i had the same feeling starting out alot of the goodness comes from the feel of the game. so i suggested more animations and character development. new jobs and more customizations to center.
    (0)
    Last edited by DragoonSantos; 08-04-2016 at 04:10 PM.

  10. #30
    Player
    DragoonSantos's Avatar
    Join Date
    Jul 2016
    Location
    Pittsfield, Massachusetts/Gilgamesh, Gridania
    Posts
    97
    Character
    Mhirls Skaters
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    And another thought a photographer or artist.

    Artist - Attacking with colors
    Photographer - Dot / Supportive Class Enfeeble
    (1)
    Last edited by DragoonSantos; 08-04-2016 at 04:11 PM.

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