Results 1 to 10 of 707

Hybrid View

  1. #1
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by bass9020 View Post
    Thats what you sign up for when you play a GAME. If new players can't handle the games pace(which is not even an issue its a FF game not an action game I don't understand why people can't grasp that) and if they find it boring why are they even playing?
    New players limited by their current level or quest progress may feel isolated from the rest of the existing community. Without an optional shortcut these players may abandon the game. When everyone is near the top of a mountain and you're looking up from the bottom, you are going may ask yourself if it's worth the climb in the first place. After all by the time you reach where players are now, they will have moved on to yet newer content. It's a social game. Making players feel wanted and needed is very important.

    Any shortcut provided is optional so players whom want to spend the time leveling and advancing through the MSQ may do so. Players whom don't won't have too. That's the point. Giving new players more choice in how they want to spend their time playing, so they'll stick around.
    (1)
    Last edited by Laraul; 08-03-2016 at 05:14 PM.

  2. #2
    Player
    Watachy's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,200
    Character
    Koda Ko
    World
    Spriggan
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Laraul View Post
    New players limited by their current level or quest progress may feel isolated from the rest of the existing community. Without an optional shortcut these players may abandon the game. When everyone is near the top of a mountain and you're looking up from the bottom, you are going may ask yourself if it's worth the climb in the first place. After all by the time you reach where players are now, they will have moved on to yet newer content. It's a social game. Making players feel wanted and needed is very important.
    People abandonning the game because of the large amount of quests to unlock HW won't get through the grind of the "end-game" content. That's just my opinion :')
    (6)

  3. #3
    Player
    KitingGenbu's Avatar
    Join Date
    Dec 2015
    Posts
    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Laraul View Post
    ...
    Could argue that its just the game's fault for not making more content that is accessible for all kinds of players. Though it does look like the dev team is trying to rectify this to some degree with the release of PotD. Of course its not perfect but its definitely a start to give players a feel for the content and classes at higher levels even though I'd prefer the entry level to be 30 instead of 17 or just do away with the whole class/job separation entirely since someone playing a level 60 class wont really understand what its like to play a job at 60 until they unlock it.
    (1)

  4. #4
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Laraul View Post
    New players limited by their current level or quest progress may feel isolated from the rest of the existing community. Without an optional shortcut these players may abandon the game. When everyone is near the top of a mountain and you're looking up from the bottom, you are going may ask yourself if it's worth the climb in the first place. After all by the time you reach where players are now, they will have moved on to yet newer content. It's a social game. Making players feel wanted and needed is very important.

    Any shortcut provided is optional so players whom want to spend the time leveling and advancing through the MSQ may do so. Players whom don't won't have too. That's the point. Giving new players more choice in how they want to spend their time playing, so they'll stick around.
    If they feel isolated thats there issue with the game. If we allow people to bypass things why do we have any restrictions at all in the present? Just give us level capped characters with full story completion so we can get right to the endgame. They won't be at the bottom forever and to them everything is new. If someone thinks its not worth it to work there way up then oh well too bad so sad move on and have a nice day. Get over the whole new players need to feel special crap because I'm so tired of it. Like I said the whole game should be be one big level boost/story skip if people feel so passionate about letting new players do it.
    (3)

  5. #5
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by bass9020 View Post
    snip
    restriction wise it would be the same reason we have tomes, we eventually do away with tomes, it's just a stopping power eventually we get rid of old restrictions that would do more hindering than help.

    i will say atm a lvling potion isn't what is needed it's just the 2.1-2.55 questline to be made optional that is the only real sluggish part of the whole lvling process atm as you have to do it to get to heavensward.
    (1)

  6. #6
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by Musashidon View Post
    restriction wise it would be the same reason we have tomes, we eventually do away with tomes, it's just a stopping power eventually we get rid of old restrictions that would do more hindering than help.

    i will say atm a lvling potion isn't what is needed it's just the 2.1-2.55 questline to be made optional that is the only real sluggish part of the whole lvling process atm as you have to do it to get to heavensward.
    They should just replace the 2.1-2.55 quest line with a few enormous cut scenes that lead to the next dungeon.
    It took me two weeks, playing a lot, to get through those quests.
    (0)

  7. #7
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by FunkyBunch View Post
    They should just replace the 2.1-2.55 quest line with a few enormous cut scenes that lead to the next dungeon.
    It took me two weeks, playing a lot, to get through those quests.
    But within those patches we have trials and other fights. How would that work?
    (0)

  8. #8
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by bass9020 View Post
    But within those patches we have trials and other fights. How would that work?
    Replace "Dungeons" with "Dungeons and Trials and Duties" in my statement.
    So each cut scene gets you to the next Duty or Duty Finder section without all of the fetch quests.
    (1)