Page 4 of 18 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 175
  1. #31
    Player
    rjspencer4's Avatar
    Join Date
    Jan 2015
    Location
    Mac Anu
    Posts
    335
    Character
    Despair Senpai
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lone-wolfe-02 View Post
    I don't mind the grind what i do mind is the fact they keep falling back on FATEs.
    Same, though since events are usually less than lv.30 and kept at noob difficulty there really isn't much else they can fall back on.
    (0)

  2. #32
    Player
    Join Date
    Sep 2013
    Posts
    305
    Quote Originally Posted by MilesSaintboroguh View Post
    You also forget that the event lasts 2 months, which is probably why the drop rate is low. If you could get it all every time, then the event would die out sooner and may as well just lasted a few weeks.
    Lasting a few weeks should actually be preferred. I've been trying to level up my WAR and PLD in Aery, and I sit on average for eight minutes AS A TANK. No one's running the leveling fates. I tried to do a treasure hunt group the other day, and one person signed up during the hour I had it open. About 75% of the PFs were for Yo-kai. These kind of events that make you waste hours upon hours of fate grinding should NEVER last more than a few weeks, because it keeps people from playing regular content.
    (7)

  3. #33
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    To be fair the drop rate seems to be roughly 25% or so. I seem to 1 every 4 or5 fates. Sure some longer runs with nothing and sometimes back to back 3 times. However, I think it would have helped if they had a fate that was 100% every now and then to keep interest up. They have a way to make this fun without making it a mindless chore. I know that originally it was said you won't be able to get them all or we don't expect you too, yet they then dangle a reward at the end if you do, meaning they DO expect you to. However the fate they had for new years (I think it was?) with the pounder and rice, that event/fate was fun and I loved it. They can make it interesting but instead "Go, grind what you have grinded countless times before when you were just starting out and leveling".
    (1)

  4. #34
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    It'd be different if it wasn't "do this content X amount of times", being able to collect Medals outside of doing FATEs would've been a good way to make it far less tedious. Obviously people would figure out the best way to maximize Medals per minute but anyone doing it casually would have a nice variance of things to do. Ah well, not surprised it turned out this way.
    (4)

  5. #35
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by JustPlainLucas View Post
    Lasting a few weeks should actually be preferred. I've been trying to level up my WAR and PLD in Aery, and I sit on average for eight minutes AS A TANK. No one's running the leveling fates. I tried to do a treasure hunt group the other day, and one person signed up during the hour I had it open. About 75% of the PFs were for Yo-kai. These kind of events that make you waste hours upon hours of fate grinding should NEVER last more than a few weeks, because it keeps people from playing regular content.
    This is exactly my sentiment. Overall, the whole purpose of this "event" was to waste time, and inflate player count numbers in low level areas (notice how Northern Thanalan, Coerthas, or Mor Dhona weren't options?) while the Free Login Campaign was going on.

    It's agenda driving at it's finest.
    (9)

  6. #36
    Player
    Jacien's Avatar
    Join Date
    Mar 2011
    Location
    Lore Library
    Posts
    949
    Character
    Jacien Visenad
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Chiramu View Post
    Maybe they are thinking people will happily deal with that, but with all the heavy RNG content they've put in it seems to be a weird decision.


    I lost the effects of my "happy" pill, I can't see FFXIV like this anymore .
    Love this pic. A perfect analogy to the current state of FFXIV and people that blindly defend the things it does.
    (2)

  7. #37
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    754
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    Increase the drop rate in the next patch please!...
    (3)

  8. #38
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Usually an event doesn't have harsh RNG or a big grind, but this one has both. Looks like it will take between 600 and 900 fates for most people. They could have either made the legendary medals drop at a certain 100% rate or kept the low rate but reduced the amount of medals needed. Using both RNG and big token amounts makes this similar to a relic / anima grind, but this is for glamor rather than a progression weapon which is unprecedented and makes me wonder why. It took much less time to get the Lightning XIII crossover rewards.
    (2)

  9. #39
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Well...actually I like this. I rather have RNG and a longer grind then a cap. Can you imagine if medals were 100% obtainable but we could only obtain so many each week? Noty. This is way better and this is how the entire game should be. No caps but take longer to get stuff. I COULD ACTUALLY PLAY MORE THEN ONE JOB QUITE EFFICIENTLY!!! and yea, I have 0 issue with the grind..its using the FATE system over and over and over and over...

    Quote Originally Posted by SigmaOZ View Post
    Increase the drop rate in the next patch please!...
    No..lol. Do not make it easier after people have done the original grind. They do this with everything else..they better not touch this one. It already is rather easy..I have 4 more weapons to go, and I don't have a very high play time at all..so meh :P
    (1)
    Last edited by Iromi; 07-31-2016 at 02:13 PM.

  10. #40
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by SigmaOZ View Post
    Increase the drop rate in the next patch please!...
    The event will likely be over by the next patch.

    ...its an event, a long lasting event, but an event nonetheless. It has no permanence on Hydaelyn (which i think is a huge factor for the grind)
    (1)

Page 4 of 18 FirstFirst ... 2 3 4 5 6 14 ... LastLast